When Wonderland Online is first launched, the massively multiplayer online title is reminiscent of the throwback games that were so simple in design as to attract a wide range of players. True, those titles were not for the hardcore players, but they had charm nonetheless and because they did not have much of a learning curve, they were simple to jump in and have success at the start.
The same can be said for Wonderland, but what seems simple masks a game that is a bit deeper than expected. The game sports a two-dimensional look, though the camera is set at an isometric vantage point, with sprite-like characters running about a world that is lush, colorful and home to a variety of imaginative characters. But continue on the journey and you will find a game that has a robust crafting system and a wide variety of quests.
GameZone got a taste of the game and wanted to know a bit more, so they got in touch with Edwin Huang, the product manager for Wonderland, who answered our questions.