Game Revolution writes: "What is the measure of a fine pint of beer? Is it the amber color that tips the scales? Can you know the beer's quality with the first sip? Some beers are best at certain temperatures, and some even need to be drunk from the right kind of glass to get the right persistence of foam. Determining the quality of a fine glass of beer is indeed an interesting question… but one of the nice things about beer is that even if you haven't developed a fine degree of snobbery, you can still pop open a can of Bud and have yourself a good ol' time.
Turn-based strategy games - and especially Lost Empires: Immortals - need to learn from the example set by beer. In a genre rife with much better games, Immortals carves out a unique niche for itself by being a game that ultimately tastes too skunky to be truly palatable.
The turn-based strategy game is notorious for its addictive qualities, its ability to make hours pass in the blink of an eye. Indeed, the time-compressing effects of playing such a game is commonly referred to as the 'just one more term' syndrome."
+ Hours of gameplay
- Poor graphics and sound
- Minimal interactivity in combat
- Wonky UI decisions
- Lots of broken or half-functional systems
- My ears will never be the same