Market research firm Niko Partners has released results from its 6th Annual Review & Forecast Report on China's Video Game Industry, a comprehensive study of trends in the online, PC offline, and console gaming segments in the world's most populous country.
Revenue for online games was up 71 percent from 2006 to 2007, to $1.7 billion - with 21% of that figure coming from casual and "advanced casual" titles. The firm expects a further 47 percent growth next year, with compound annual growth of 29% through 2012 to $6 billion. Niko managing partner Lisa Cosmas Hanson elaborated on the sharp increase in an interview with Gamasutra.