The Witcher's product manager - Maciej Sachmacinski - gave an exclusive interview to Polish gaming blog GRRR.pl. He delivered some completely new information concerning Director's Cut edition of Witcher. He also officially confirmed the console version of the title coming along nicely. No date has been stated though.
Here is the sum-up:
- the original release date (16-05-2008) of the Director's Cut edition has been changed to August/September in order to release the game simultaneously in all regions
- the new edition will contain all previous patches and some new ones pre-installed into the game
- there will be 50 new NPCs models added to the game
- loading times between levels will be reduced by 80%
- an additional DVD disc, containing two new story threads that will expand the gameplay by over a dozen hours of gameplay, will be included
- modders will be very pleased because of the implementation of D'jinii tool, which will provide the ability to create their own Witcher stories (The Witcher was entirely made using this tool)
- the edition will contain "the making of" DVD with both, Atari and CD Projekt RED's own, video documentaries
- there will be two soundtrack discs (one containing game OST and the other one, titled The Witcher Inspired, will contain commercial songs by artists such as Vader, Rootwater, Habakuk etc.)
- edition will contain a huge map of the game's world
- Andrzej Sapkowski's short stories will be added to the package as well
- game manual is new and extended (160 pages)
- console version is already in the works at CD Projekt RED
- the Director's Edition of the Witcher isn't the Collector's one, which will be released in the near future
Alone in the Dark developer Pieces Interactive has been hit with layoffs a month after its release, as per the latest information.
That genuinely, genuinely sucks. The reboot has clear flaws, but it really felt like a solid first step for this team to receive *greater* investment.
Shenmue: Reclaiming the Path is a fan game using Dreamcast-era visuals, and tells a new story within the Shenmue saga taking place in both Hong Kong and Guilin. Its expected to release on September 16th.
Something about recreating old school graphics in an era of HD high poly photo realism just hits a spot. I'm not nostalgic cause I mostly played GameCube and GB/A, but it's a visual style that gets over looked even by indies.
Definitely a fan project. Terrible hand animations. Some characters have very bad body proportions. Some look like little kids in adult bodies. Some have short arms, small head, big hips and so on.
While the mainstream media always sees things turning in favor of the hero, here are 6 games that own being a bad guy.
Pretty much all of these games listed are based around a morality system you don't have to be bad and you don't have to be good.
It seems to have left out some real amazing games like red dead redemption 1/2,ass effect and true crime la/ny
Armored Core VI?
Ok, I'm really missing something here. Just beat chapter 3 earlier this evening, unlocked A-rank Arena fights. I'm not seeing or sensing any branching paths or morality system and I've done every side mission and arena fight available to me up to that fight.
Is something big coming soon to branch the story?
No mention of Grand Theft Auto? Saints Row (original trilogy), Manhunt? Also The Suffering (depending on the ending you get).