Speaking to videogaming247 at yesterday's EA Games Studio Showcase in London, BioWare CEO Ray Muzyka said that the lessons learnt from the "digital acting" in Mass Effect are most definitely crafting the much-anticipated swords and sorcery RPG, Dragon Age, set for PC release in 2009.
"Dragon Age is like BioWare's bread and butter," he said. "It's appealing to the sweet spot of all the great games people love from the past, like Baldur's Gate, Neverwinter Nights: this aspirational fantasy fulfillment. People that play Mass Effect are also going to love Dragon Age, but there may be a bit of overlap, and there may be some people that flit from one to the other, and that's all good: they have different needs and tastes. But we're certainly taking the things we've learnt from digital actors and emotionally compelling narrative, things like that, and we're trying to apply that back to Dragon Age."