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Opinion: The Evolution of the Modern RTS

Despite commercial and critical success, THQ's RTSes, Dawn of War and Company of Heroes, haven't reached Starcraft's level of competitive play. Designer and game student James Lantz investigates whether modern RTS innovations made the genre unsuitable for high-level play.
TnS - supercontributor
Published: 439 days 23 hours ago | Article | Gaming | PC
 
 
 

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