20°

Opinion: The Evolution of the Modern RTS

Despite commercial and critical success, THQ's RTSes, Dawn of War and Company of Heroes, haven't reached Starcraft's level of competitive play. Designer and game student James Lantz investigates whether modern RTS innovations made the genre unsuitable for high-level play.
TnS - supercontributor
Published: 584 days 17 hours ago | Article | Gaming | PC
 
 
 

Multi
MW2 Writer is "dreaming" to see a mov...
Multi | News
Modern Warfare 2 is the biggest entertainment launch of all time, and now Activision says the franchise has surpassed more than $3 billion in sales...

Industry News
Runes of Magic Helps Raise Funds for Save the C...
Industry News | News
Frogster Interactive is running a fund-raising promotion in collaboration with the children's rights organisation 'Save the Children Deutschland e....

Multi
Aliens vs. Predator (PC) supposed to kick conso...
Multi | Interview
Despide the catchy headline this interview with Rebellion's Senior Producer David Brickley explains the technical advantages Aliens vs. Predator wi...

Multi
James Cameron's Avatar: The Game Multiplayer Fo...
Multi | Video
This new video offers the first official footage of the game's multiplayer mode released by Ubisoft. Introduced by Patrick Naud, Executive Producer...
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News