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GameTap: Tom Clancy's Rainbow Six Vegas 2 Review - Harder, deeper, better

GameTap writes: "I'll be upfront about this--I love shooters. Top-down, side-scrolling, first-person, third-person, light-gun, you name it. For me, a new Rainbow Six is a great treat. But it's surprising that nearly one and a half years after the searing-hot Rainbow Six Vegas hit Xbox 360, introducing slick next-gen graphics and the best cover system in town, Ubisoft let up on the reigns. Just like Ghost Recon Advanced Warfighter 2, which felt more like GRAW 1.5 instead of a full sequel, Vegas 2 has followed suit. If Vegas 1 was the first space ship to land on the moon, Vegas 2 was simply the second spaceship to land on the dusty rock--a big feat in itself, but not as spectacular a ride, and certainly, a very, very familiar one.

Vegas 2 is essentially Vegas 1 with all the stops pulled. It's a hardcore, tactical first-person shooter offering an improved single-player campaign, a re-worked cooperative component, and a 2-16 player multiplayer element, complete with new maps, modes, and capabilities."

Pros: Dash function quickens all aspects of the game; new modes and maps in multiplayer add different ways to have fun; the addition of a seamless experience point system smartly gels the game into a whole.

Cons: Four-player co-op is now a two-player co-op; not enough of a jump from Vegas 1; story is still the run-of-the-mill formula.
9 / 10
Cyrus365 - contributor
Published: 171 days 6 hours ago | Review | PlayStation 3 | Xbox 360 | PC
 
 
 

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