The game functions as a 2D one-on-one Beat-'Em-Up with two planes on which to fight. A tap of the L Button will hop your avatar back-and-forth between planes, and, though the fights are generally longer, the traditional rules of the genre apply there-on-out. All the Special Moves are incredibly easy to perform; quite obviously developed with precision as a counterbalance to the NintendoDS Lite's patchy D-Pad responsiveness under the pressure of typical Beat-'Em-Up movement structure. However, to make the game even more presentable to those new to Beat-'Em-Ups, or indeed, those put-off playing such games on the NintendoDS due to control issues in the past, almost every move can be performed simply by touching a button on the Touch Screen.