DEN writes: "The Line Rider series started out on the PC as an interesting little physics experiment – drop a sledder from the top of a hill, and task the player with creating a safe path for him to follow to reach the bottom of the hill, drawing in the missing pieces in the layout of the level for the falling sled to slide on and bounce off of. As Gary's Mod taught us, playing with physics can be fun in and of itself, so it stands to reason that this should be a solid formula for entertainment. As it happens, the game garnered a cult following, and fast forward to today and the game is receiving a sequel on multiple platforms, including the DS."
What Works:
+ Interesting concept
+ Plenty of content
What Doesn't:
- The game isn't quite as perfect for the DS as you might think
- Steep learning curve
- Extremely detail-oriented gameplay that many won't have the patience for
- Unimpressive graphics
- Childish presentation ill befitting a game this complex
- DS version has some bad glitches and removed options