10°

GamesRadar: The Mummy Review

Near invisible ledges, bemusing controls, pointless spinning blades and frustrating deaths pepper the badly animated scenes. But even these scenes are precious moments of respite from the tedious fighting sections, which imprison you in rooms to grapple with a trickling stream of cloned enemies. There are three guns – but you only need to use them against the few foes your punches can't reach. O'Donnell's quips repeat endlessly, making him seem like a forgetful Lara Croft and the right analogue stick doesn't move the camera, making things impossible when enemies attack from behind.

Elsewhere, gesture sections left over from the Wii version appear hugely out of place. TOTDE is a master class in bad design – a rushed tie-in project carried out on a shoestring budget. You couldn't punch this into shape.
2 / 10
BIoodmask - contributor
Published: 424 days 22 hours ago | Review | Wii | PlayStation 2
 
 

Showing: 0 - 0 of 0 Comments
Add Comment (Gamer Zone)
Gamer Zone Posting Guidelines
The Gamer Zone is for members who want a more friendly and civilized discussion. This section is heavily moderated by the N4G staff, so leave your fanboyism at the door please. Members who are unable to behave in a mature and respectful manner will be temporarily or permanently restricted from posting in the Gamer Zone. Using words such as Xbots and Sony droids, or other words from the console war vocabulary, is strictly prohibited in this Zone.
Read More...
 
 
You must log in to post comments.
Username:  
Password:  
 
 
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News