400°

Game Piracy, is it sending the industry broke.

XboxOZ360 reports:

"Now 5 major publishing houses - which consist of Atari, Codemasters, Topware Interactive, Reality Pump, and Techland intend to serve notices on 2500 accused pirates. The Publishers have banded together and enrolled the talents of major Commercial Law firm Davenport Lyons to represent them in filing charges against the suspected 2500 people who have been found to have either downloaded or distributed illegal copies of video games published by their respective companies.

The accused will be given a chance to opt for an out-of-court settlement fee of $US563 or alternatively, be taken to the courts and face much higher chargers if found guilty, and they will be found guilty, there is no way around that. The firm does plan on following through with at least 500 of those 2500 cases."
Immortal Kaim - contributor
Published: 493 days 2 hours ago | Article | Xbox 360 | Wii | Sony PSP | Nintendo DS | PlayStation 2 | Gaming | PC | Dev News
 
 

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XboxOZ360 - 493 days 2 hours ago
1 - @ TheHater
To TheHater, try reading the article, it's about piracy per-se' and covers ALL many of platforms, it's NOT a " nah nah . . . my platform is better than yours thing". It's about Video Game Piracy . . clown.

Piracy costs us ALL every year, and anyone that supports it is basically stealing not only from the publishers, but they are denying the developers their rightful dues and also stealing from your future in gaming.

It therefore covers EVERY platform, From PC, 360, PS3, right through to DS and Dreamcast.
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TheHater - 493 days 2 hours ago
1.1 -
Where did I state that one console was better than the other? Tell me if you can pirate games on the ps3 at the moment. YOU can't. So why should an article about piracy concern the ps3 if you can pirate games on that machine?

Edit: you forgot to add the psp and ds to the channel consider you can pirate games on those handhelds.
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Bucky Sligo - 493 days 2 hours ago
1.2 - @ The Hater
Game piracy influences the whole industry, not just specific platforms.
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Bubble Buddy - 493 days 1 hour ago
1.3 -
For movie companies and actors, they already make way too much money in my opinion.
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Scarfy - 493 days 1 hour ago
1.4 -
Bubble Buddy - Yep, that's right. Because the music and movie industry is JUST actors and musicians, no one else. Nope, not camera and sound crew, not engineers, secretaries, administrators, caterers, security personnel, cleaners, researchers, agents, costume designers, set designers, [paint] artists, mechanical / software technicians, stylists, editors, accountants, medical teams, stunt men, conductors...

Nope, you're right. You're only affecting those overpaid actors...
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joemayo76 - 493 days ago
1.5 - @ scarfy
FIRST OFF I DON'T TAKE PART IN PIRACY.

Yea ur right there is so much more to the music, movie, and hell even video game industries.

But don't you find it funny when these huge organizations begin to lose money they make cuts from the REAL workers, the ones that DON'T make millions. AND they exploit these people by telling the public that they're losing their jobs, as true as that may be, i don't think the problem is piracy, but a broken wage system (yes this applies to videogame companies too). How can they be so quick to cut these peoples salaries yet continue to offer millions to the most "important" people in these productions. In the games industry the devs get minimal salaries compared to that of the company marketers, and those who sign on the dotted line THAT is the problem that FAR outweighs the issues of piracy. bubbles to continue the convo :)
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CrazzyMan - 492 days 22 hours ago
1.6 - would you pay 235-255 euro(350-380$) for a video GAME ?
that`s how much video games cost in many poor countries in terms of value.

or that`s mean poor people should NEVER enjoy HD gaming?

Make games AFFORDABLE to everyone!
If game is GOOD, it will sell a lot, if it`s not, then it won`t. STOP making money on LOW quality products.

p.s. MANY games are released in different countries after 2-3 months since they are released in NA. RESPECT your customers, if you want them to buy your product!
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Scarfy - 492 days 20 hours ago
1.7 -
"How can they be so quick to cut these peoples salaries yet continue to offer millions to the most "important" people in these productions."

Because, sadly, those people COST money, whilst the bands and the actors are the ones bringing it in. It's the whole eliminate-one-olive thing.

"In the games industry the devs get minimal salaries compared to that of the company marketers, and those who sign on the dotted line THAT is the problem that FAR outweighs the issues of piracy."

Agreed, and that's why I don't work in the VG industry. A programmer at a bank earns 1.5x to 2x that of a VG programmer... :(

As far as piracy is concerned - I see subscription models starting to be introduced in the next few years...
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bpac123456789 - 492 days 18 hours ago
1.8 - damn where about to have alot of broke gamers
they said the same thing for people who download music and videos. But in reality this is all just an attempt to set an example. the cost of taking all these people to court will be more than what they squeeze out of them on a guilty verdict. But people arn't going to stop, sure a few will get scared but most people are going to continue downloading games and there going to continue downloading music, its just the way it is.

ON A SIDE NOTE: ive never downloaded a game (unless you count a couple of n64 roms, but thats another story), it just seemed like too much trouble and i heard it takes forever. id rather just go to the store and pick it up. if its a good enough game to wait 2 days to download, create an iso, and burn it to a disk than its good enough to buy. plus i have a ps3 now so there's probably no way i will ever pirate a game.
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f789790 - 492 days 14 hours ago
1.9 - I pirate any game that is no longer sold on a system no longer sold
Especially for games like Final Fantasy VII which go for $65 used. Woah!
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XboxOZ360 - 493 days 2 hours ago
2 -
Irrespective of what platform it is, it's aimed at all, because piracy affects all platforms, in one way, or another, as it relates to the Publishers who make games for ALL platforms.

That's what I mean. So removing PS3 seems somewhat silly, it's like saying, oh, that's okay, it doesn't both the PS3, of course it does.
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TheHater - 493 days 2 hours ago
2.1 -
yes, I understand that this affect game developers that work on the ps3 also. But why should an article about piracy be in the ps3 channel? At the moment, there isn't any way to pirate ps3 game. If it was possible to pirate ps3 games, then we wouldn't be having this discussion.
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XboxOZ360 - 493 days 2 hours ago
2.2 -
You're not getting it, Piracy covers ALL platforms, one could say the same for Xbox360 games, but the thing is that the whole thing is about piracy, and every channel is considered "at risk" whether that be now, next month or next year.

That's about as bad as sticking your head in the sand and going "nah nah nah doodod dah - I can't hear you"

Oh, and btw TheHater, you need to read your own words. In the report you said . . "Take out the PS3. You can pirate games on the PS3 as of now " . .

You forgot the NOT "You can NOT pirate games on the ps3" . . hello . .
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TheHater - 493 days 2 hours ago
2.3 -
actually you can pirate games on the xbox 360
http://www.bruceongames.com...
that why I am not making the same argument for the xbox 360

Ok, this is the way I am viewing this article, and arguing that it have nothing to do with the ps3. Lets say I post a article that stated Gears of War 2 sold 10 million copy, and Epic Games made $400 million profit from it. I posted this article in all the channel, when Gears of War 2 is only on the xbox 360. But the profit the made will help fund their other projects for the xbox 360 and other consoles and PC. That the was I am viewing this article.

Edit: This article came from your website and you wrote an article about piracy. But yet you didn't so you research about piracy on Consoles. If you did, then you would have know that you can mod, and pirate games on the xbox 360.
And Yes, I know I wrote you can pirate games on the ps3 as of now, it was a mental mistake on my part, so thanks for pointing that out for me. But if the day ever some when you can, then you can write all the piracy article about the ps3 you want. I will not have a problem with it, because it will be true.
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Immortal Kaim - 493 days 2 hours ago
3 -
It's certainly a contentious subject. Piracy (throughout any industry) is certainly a problem, call me naive but is the problem really rampant in games industry? I didn't know it was getting so bad?
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XboxOZ360 - 493 days 2 hours ago
3.1 -
check the story out and even on just that one item dealing with Assassin's Creed. 40,000 games sold the month it was released verses, 700,000 downloads within the first week of it being 'leaked' on the net.

That's just one game. Many games get pirated and released on the net prior to their retail release, costing the developer heaps, not only in sales, but in huge loses due to the PR and Marketing being blown away due to huge numbers already having the game.
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Immortal Kaim - 493 days 2 hours ago
3.2 -
WOW, that is absolutely disgraceful. After spending millions of dollars on a title it would be heartbreaking to see it out there for free because of piracy.

I think the MS 360 initiative to ban people from Live might not be enough to stop this kind of thing.
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PopEmUp - 493 days 2 hours ago
3.3 - Even so
there nothing we can do but just to find a cure to this threat which is still be better than nothing
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f789790 - 492 days 14 hours ago
3.4 - Hey I pirated Assassins Creed
I already had it for the ps3 and just wanted to see how my pc ran it. Plus I wanted to piss off my ISP by sucking up useless bandwidth.
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GrathiusXR - 493 days 2 hours ago
4 - They always prevail
No matter how hard a developer tries to cut down on Piracy some how peoepl always find a way around the system and pirate hundreds of games regardless of platform..

Just look even though Steam is truly good and well many have been able to play Half Life 2, Episode 1, Episode 2 and Portal by downloading the torrent and wala!...

Non need to pay for it on Steam just download unpack and play..

One day Piracy will be stopped but who knows when that will be at least this is a step in the right direction
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TheHater - 493 days 2 hours ago
4.1 -
That why you don't see a lot of games on the psp by developers. It is so easy to pirate games for that handheld. Also the PC is a nightmare when it comes to PC gaming.
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f789790 - 492 days 14 hours ago
4.2 - You can pirate on Steam?
Well I know what I'm doing for Episode 3. I will buy the game and never open it so I can sell it later while playing a pirated version.
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XboxOZ360 - 493 days 2 hours ago
5 -
There are some countries where copyrights have no standing, and basically mean diddly-squat .. Like Iran, they still get games, and consoles included, but if they can get the games cheap, they will. I have a guy staying with me at from Iran, and he's told me that they get anything over there without any worries with no copyright worries or possible prosecution.

SO piracy RUNS the country . . . see the problem . . . Whether it be a PC game, now or a PS3 or 360 game soon, the point remains, that it is crippling the industry.

Then, there's the other side of the thing for pub and developers.

Secondhand sales. Which is the highest turnover in gaming worldwide, and they get absolutely nada, zip, zilch, didly-squat from any game sold. Add that loss to the loss due to piracy, and you can start to glimps at WHY games cost the prices they do. If they didn't, even Atari's $US17.5 million loss last QUARTER would pale in comparison.

Get the picture now ?!
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Bucky Sligo - 493 days 2 hours ago
5.1 -
I agree with you about piracy but secondhand sales are different. You can make the same arguement for anything you purchase, not just games. In a way it's good for the industry since it adds more value to the item you have purchased since you can sell it down the line -> increased sales. I wouldn't buy that many games if I couldn't sell it when I'm done. Also, there are a lot of people that wouldn't buy consoles if it wasn't for cheaper ways to get games like secondhand sales.

Piracy is wrong but secondhand sales is something the industry should tolerate imo.
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badz149 - 493 days 2 hours ago
5.2 - 360 games soon??
hello? 360 games are being pirated widely as of now even since 2005! the only thing is the modded consoles can't play online but outside NA, EU, JPN and AU, other people especially in the 3rd world countries don't even care about playing online! piracy is so alive and active over there or should I say, over HERE!
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TheHater - 493 days 1 hour ago
5.3 -
your website wrote an article about piracy, but yet you don't know that you can pirate games o the xbox 360. next time you want to sound intelligence, or write another article on your guys website, do your research.

http://www.bruceongames.com...

there I provide a link for you to prove than you can mod and pirate games on the xbox 360
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harry190 - 493 days 2 hours ago
6 - The only console
that is not 'suffering' from piracy right now is the PS3. It might also be one of the reasons why it is not having the same success in terms of hardware sales as its older sisters.(Especially in regions of the world where the average disposable income is substantailly lower than NA,Europe and some rich Asian countries)
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XboxOZ360 - 493 days 2 hours ago
6.1 -
QUite true, but it won't be too long before it will, just like all others. Give a hacker a challenge and they WILL find a way, come hell or high water, they will find a way, as NOTHING is un-hackable. They can make it difficult, but not impossible.

Thing is, no matter what platform we might have or favour, in some way, we are all affected, and taking the attitude that it does affect (them) one platform or people, is not like discussing whether a game sells more copies on a certain platform. Piracy in general affects us all. There's no way of getting out of it really.

Be that in the fact we pay more money for games, have less games made for us, lose more developers as they lose more money and fold. The chain simply goes on and on.

If they can at least put a choke on it, it could allow some developers and also publishers to get some money back, invest in new IP and push forward.
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Qdog - 492 days 19 hours ago
6.2 - oh yeah
I would wager, or even be so bold as to say that Sony has made it extremely tough,(nigh impossible), for console hackers and pirates to succeed on the PS3 platform, because unlike the PSP, Sony attacked the possibility of piracy on all fronts within the console...from the DRM on the Blu-ray discs, to the hardware, and software(Hypervisor, that sends random usage info) anti-piracy implementations, they even threw in firmware updates for overkill(to fill in future holes, that devs may leave), they seem to also have used a larger less viable(for piracy, due to size) format with blu-ray...all while actually using an on-die method(a core within the processor itself, which rules out using a modchip to circumvent security measures, without disabling the processor itself) to deter piracy, and hacking... So this makes the PS3 a very viable solution to console piracy, and possibly one that other console manufacturers will likely implement in future iterations(generations) in their own way.
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Cyan8313 - 493 days 2 hours ago
7 - 563 $
Isn't that much. And 2500 ppl is like 0,001% of game pirates. Pretty pointless tbh. Just a publicity stunt. If they want to make back a few monies they should team up with M$ and get to banning 360's.

But piracy will prevail. Nothing you can do about it.
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XboxOZ360 - 493 days 2 hours ago
7.1 -
Yes it might well be a publicity stunt, but it will have a ripple affect. And it will send a message out to those that simply "play" with piracy. One that says, hey, we will catch you and you will pay.

I'm not saying it will ever stop, it won't, but if some are at least slowed down, and some brought to a halt, then that's more money back into the industry, which means more games for us.

Simply saying there's nothing you can do about it, is simply defeatism at its worst, and just as bad turning a blind eye to something you know is wrong, but hey, it's someone else's problem, not mine (yet).
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Immortal Kaim - 493 days 1 hour ago
7.2 - @ Cyan
I don't agree. I don't think it is about just trying to sue them for a large sum of money, these people will probably never pirate again, other ppl in turn will get scared of being caught ect, it's a snowball effect which will have greater impact than just these 2500 cases.
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Qdog - 492 days 19 hours ago
7.3 - I totally agree Immortal...
If the impact of this suit reaches the proportions, that these publishers are probably betting on, it will send a brazen message, and probably spur even bigger, more elaborate suits, from other companies...and then once critical mass hits, chances are that congress will provide more support for anti-piracy, as it covers both bases...both a slap on the wrist and retribution for the act, with the added bonus of possibly deterring future pirates, for a term.
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BrotherNick - 493 days 1 hour ago
8 -
I smell a rat. -_-;
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divideby0 - 493 days 1 hour ago
9 -
Crappy and expensive games are the problem.

Also we are seeing a all time high of BROKEN games upon their release.
GTA, Madden...the list is endless...buy a game, take it home and it dont work as it should...

I am renting games vs buying now, since they cost 60+ bucks. Way to expensive for a 10 hr play through
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FantasyStar - 493 days ago
9.1 -
The way I see it. Piracy may be slowly killing the industry, but the industry itself is dealing the death blows with DRM, and low-quality games.
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cpuchess - 492 days 18 hours ago
9.2 -
Maybe they are broken because why should they spend the money on testing them if someone is just going to steal it?
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jojo319 - 493 days 1 hour ago
10 -
It's really a catch 22. How many times have we all been burned by the entertainment industry? It's the ONLY industry i can think of where you can't get a refund if you are unsatisfied. I think the quality would improve (no bugs, etc...) if people were allowed to return their games, cd's, movies, etc.... when they stink. Why should every purchase be a gamble?
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silvacrest - 493 days ago
10.1 -
i don't no about music CDs and movies but you can already return games and you don't even have to give an excuses as to why your returning it
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hay - 493 days 1 hour ago
11 -
Piracy problem is important in gaming industry and they must fight it somehow. DirectDownloads are some solution to this issue, but there happen situation when people are selling 4 of their 5 possible downloads on PSN for example robbing even DDs so it's almost impossible to stop piracy. There'll be cracks as long as there are hackers, there are hackers as long as there's internet.
Sony made a great step with protecting their PS3 from pirating but too complicated architecture also is developer's pain.

Such cases make people more aware and cautious of the problem. Some are downloading less, some don't care, some starting to buy legit software. It all depends. Industry can fight pirates, it must to survive, but I don't think it'll succeed entirely.
It sucks most for gaming companies since making a game is much expensive and lenghty process than recording an album so it's sometimes to be or not to be for developers.

Unfortunatelly some people don't understand this problem. Some time ago I was called lame cause I paid for mmo game instead of playing on "private" server, and still being "weird" cause I bought PS3 "but there are no pirates on it, better go with X360".

If appreciation for someone's great piece of work is lame, so be it. Gaming industry needs more of it.
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Baka-akaB - 493 days 1 hour ago
12 -
Piracy is serious business , but please we got here one company involved that hasnt done anything major those past years besides losing money and surviving thanks to DBZ : Atari .

Are they going to tell me now that the source of their woes is piracy ? Their games , when they do release one , are ridiculed among critics and gamers .

I also remeber crytek crying and whining about piracy , as it being the reason for their low sales . Of course it had nothing to do with the fact that their game is basically farcry with a new graphical coating , and one not many people were ready to upgrade their pc for .

Ubisoft got some nerve too , they released eons before the pc version an Assassin creed that met harsh crisicism , and expected to sell it well on pc ?

Is piracy wrong ? Did it really affect those games ? Bollocks not much more than the others .
To begin with , nowaday must savvy enough pc gamers only buy games with multiplayer and online components . So if a game seems not that attractive and interesting to them , they'll pirate it , however , even if still wrong , they wouldnt buy those games they are hesitant about .

A gamer iffy about paying for the solo Assassin creed , with so many low reviews and deflated hype , released so late after the consoles version , wouldnt buy it period .

Just watch GTA4 , the most likely next candidate for massive piracy , sells like crazy soon .
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hay - 493 days 1 hour ago
12.1 -
High quality software usually sells good.
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jerethdagryphon - 493 days 1 hour ago
13 - piracy
the only way ican see to stop it is through use of highly itegrated drm

i mean integrated in the way windows explexplorer is integrated thottaly throught out windows

use an encryption generator thats scateters around the game engine so when its run it requests a code from the companys servers
no code game engine cant initialize
remove the encryption and the engines broken

it would have to be something vital to the engine and not beable to be removed

i have a friend who pirates all there games i wish theyd stop but they wont

i dont support piracy
one other major prpblem is bedroom coders

there not just kids with notepad these days there qulifierd programmers and hackers piracy is a shame and i wisdh tere was a way to stop it quickly and easily
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Baka-akaB - 493 days 1 hour ago
13.1 -
To begin with DRM is the actual major reason why a gamer will feel he is right pirating the game , as it punish the actual consummers .

Besides your solution only works a short time , or doesnt work period , it didnt for big corps like Symantec or Microsoft , it wont work for games neither .
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FantasyStar - 493 days ago
13.2 -
Sony thought of that. This was actual pre-PS3 era rumor that Sony would use PS3s to embed a "code" (bad description) that would limit that BR's use to only your console. It took away your right to loan the game to friends or sell it back to whomever. I know there was a backlash from alot of people and well....we're in 2008 and it never happened. I guess Sony got the message.
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XboxOZ360 - 492 days 15 hours ago
13.3 -
I agree, Piracy is bigger than drugs . ..I say that because I noticed yesterday in one of our main Aust papers, that the huge Bikie Gangs in Aust have taken up movie and game piracy as one of the main fronts of business.

They make 10 times more per item than they do on getting heroine in and then repackaging it, then passing it on than they do from re-mastering games and movies. Law enforcement agencies busted a huge operation and said it netted them far more than when they would normally bust a drug operation as far as money and goods seized.

WIth the level of piracy that high, you can see why many major syndicates do it. It's a war, just like drugs are, and it hurts both the industry and the end user. SO don't think piracy on games is small potatoes, because it's not.

The only thing higher in regards to criminal activity and money making is human trafficking, as they can "sell" their captives more than once making twice - three times over raising the amount of money they make from one human being. (watch the movie Human Traffic to get the sad facts).

There's no easy fix for it, but at least this is a visual and up-front move to get gamers attention that they will be caught at some stage, and when they do, there will be consequences.
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phreakatms - 493 days 1 hour ago
14 - Piracy
Will never be stopped. As long as there's internet, there's mass appeal for more and more people to jump in and give it a try. Sure, I download music and "other" things, I'm sure we all do. But games is something I will NEVER touch. I remember leading up to GTA IV's release a lot of people downloaded the game and I was so mad at them doing it. Not only did they no longer have to wait, but stealing from a video games developer is just sad when it takes them so long and so much money to produce a good product.
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FantasyStar - 493 days ago
14.1 -
I don't think you can simply justify Piracy like changing coats. Example: It's ok to pirate music, but not video games. But because of these times, either you pirate period, or not at all. Having the slightest tolerance is exploitable with the urge to do more and more. Think of music piracy as the gateway drug. Do you still pirate music even today?
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snp - 493 days 1 hour ago
15 -
I'm not convinced.

You're talking about the largest entertainment industry in the world - bigger than music and bigger than movies.

The contention that all these downloads are real world 'lost revenue' hinges on the idea that there's 'billions' of accessable dollars behind pillows and in sock draws that could or would be 'fished out' if piracy was impossible.

I just don't see that being realistic.

I don't doubt games companies - some - struggle to turn a profit. I also don't doubt, though, that 'piracy' (which in numerical $ terms is always a theoretical) is often, if not always, a bit of a scape goat. The real problem doesn't seem to me to be the 'size' of the video games industry in dollars terms, or imo largely mythical 'billions' (trillions?) that would supposidly just magically get put back into ballooning it into gargantuan size if downloads were knocked on the head, but rather the absurd and problematic 'development' costs of modern games. Costs, ironically, that are expanded further with costly anti-piracy software added in the effort to chase this theoretical rainbow gold mine of 'missing money'.

You simply can't expect to 'add a few billion here for Wow etc', 'add a few billion there for casual pc online games', 'add a few billion for traditional pc games moving to consoles etc', 'add a few billion for boxed copies moving to direct downloads', 'add some more for micro-payments etc', and not expect a consequent reduction in sales in other areas to at least some extent.

It's easy to see '700k downloads of A/C' and say 'wow, look at all those $ lost', but realistically how many of those downloads are from compulsive downloaders who barely touch what they download? How many are people testing the game on the back of a lack of a demo? How many own a console version they forked out $60-120 for ( the game having sold close to the eight figure market across next gen consoles already) and simply wanted to have a look, and wouldn't have bought the same game twice even if they couldn't do it this way? How many of the 'stolen copies' were in those who bought the game legitamately over the next week, but were impatient to look at it early? How many took it, used it completely, enjoyed it, but simply had no money to pay for a legitimate copy over a duplicate?

I'm not justifying piracy, btw, but just saying i think you've got to be careful theorising a 'wonderful world' where all the modern problems of games production goes away with the magic treasure explosion of closing off 'piracy'. Many times what it constitutes is not really what you would call a 'sale' (potentially ever), and i doubt very much there are that many people with hidden $50's sitting around the house to buy all that much more even if you imagine every act of piracy as a worst case scenario being eliminated.

Basically, if the industry can't make a living off of double digit billion dollar marks - as the largest entertainment industry that exists - i struggle to imagine eliminating piracy, for all the righteousness we each may feel about it, is really going to make that much difference.
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Baka-akaB - 493 days 1 hour ago
15.1 -
Agreed ...
The "blame it on piracy" game is just another sports for sore losers among devs .

If a small company from the east can manage to sell many copies of the Witcher , and even gets to re-release the game in an enhanced version for even more sales ... then Ubi soft , Atari , Activision , EA and consort got little rooms for complaints .

Its the same rotten harsh environnement for everyone . Every game will get massively pirated , but if it's good and popular it will sells copies among all those stolen ones .

If its lame or chokeful of annoying securities , people will assume its their damn right to play it for free .
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