10°

Castlevania or Castleroids?

Everyone's heard 1000 retrospectives explaining how Symphony of the Night revolutionized the Castlevania series, or read glowing reviews of it's hand-held successors…the vast non-linear structure, the thousands of hidden items, the "depth" of the RPG leveling system, etc, etc. This article not going to argue with Symphony of the Night's quality, however, it is going to argue that certain good elements of the series' gameplay were discarded and lost when the Castlevania series turned into Gothic Metroid.
GnaM - contributor
Published: 829 days 6 hours ago | Article | Xbox 360 | Sony PSP | Nintendo DS | Gaming
 
 
 

Industry News
Paving The Way Forward: Jake Kaufman Travels West
Industry News | News
Wayforward has a new composer on board. Contra 4 and Shantae composer Jake "virt" Kaufman has announced that he will be moving to Califo...

Industry News
How Did Ubisoft Get Into Making Girl Games?
Industry News | News
Ubisoft, perhaps more than any other publisher, has been developing games specifically for girls. They have a series of Petz titles from Japanese d...

Multi
GameDaily: Nintendo: What to Expect in 2010
Multi | Article
GameDaily writes: "As most successful people know, it's hard staying on top. Just look at Nintendo. Although the company surged past Microsoft...

Industry News
The Japan Preview: 11/22 Edition (DSi LL Launch...
Industry News | Article
DS had a strong week, with the DSi LL performing well, and increased software over last week. New Super Mario Brothers Wii now has 250,000 preorder...
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News