The Portable Gamer writes: "Steal Princess feels a somewhat old school title from the start. At times, due to its isometric perspective, it reminded me of Landstalker, which makes sense really when you bear in mind that Climax Entertainment developed both titles. Isometric titles are somewhat out of fashion now that 3D graphics have matured, but it does work quite well for this title. As you can see from the screenshots, the graphics have a certain charm to them although they could live quite happily a number of years ago. The main problem with the isometric perspective is something that has always afflicted some games, it makes the controls so awkward at times. As is typical with a DS title, you can use either the stylus or the D-pad and face buttons, but both methods bring about their own problems. The D-Pad makes precision movements difficult to achieve, while the stylus makes picking up and moving objects incredibly annoying and lacks responsiveness. In the end, I found that combining the two worked for the most part but it still felt annoying at times, certainly as the game progressed and levels became harder and more complicated."