
GamingTrend reports:
''I'm tired of saving the world.
How many princesses have I rescued? How many mystical swords have I acquired? How many airships have I flown? How many times have I halted the presence of an unstoppable evil bent on world destruction by sealing it in a secret realm, from which it will reemerge in a sequel?
Let's face it, if you're a gamer, you've traversed a lot of the same ground over and over. You've gone to the castle and spoken to the king, who gives you a mystical bauble that you can use to get the Holy MacGuffin which will bring peace to the world. Why do we see this plot so much? Because it works. We like this. We're comfortable with this. Don't believe me? Look at how many games have this basic plot.''