Maxis' ideas for Spore are so vast that the game as it exists today represents only one percent of what the developer could do with it, according to producer Thomas Vu.
"Speaking as a developer, we always want more. With a game like Spore, when you start imagining what could be in there, the scope of it is enormous", Vu told CVG last week.
He explained that, because of Spore's nature, Maxis had to sit down and be very specific about what it wanted to include, but said that "This is like less than one percent of the things we could possibly do"