290°

Xbox 360 Lost in Translation; Famitsu's Top 20 Xbox 360 Titles

IGN - by Hilary Goldstein, January 11, 2008:

Famitsu recently released its compilation of Japanese game sales data for 2007. Though Microsoft has expressed confidence in its ability to compete in Japan, the sales numbers don't look promising. No Xbox 360 game cracked the top 100 in sales in Japan for '07 and only three titles (Ace Combat, Eternal Sonata and Halo 3) showed up in the top 20 for sales in any given month. None broke into the top 10.

It's no surprise that Xbox 360 could not muster strong software sales in Japan. According to Famitsu, the system sold just 257,841 units in the entire year. That's a million less than PlayStation 3 and more than 500,000 less than the PS2.

Surprisingly, the top-selling 360 titles are predominantly Western-developed. Though Lost Odyssey topped the list with just of 90,000 units sold, the top 20 includes Halo 3, Crackdown, Gears of War, Elder Scrolls IV: Oblivion and Assassin's Creed.

IGN has Famitsu's top 20 list of Xbox 360 titles.

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xbox360.ign.com
wageslave5950d ago

In other news, Xbox 360 is dominating American software sales. And, America is a vastly larger market.

In otherwords; who cares?

socomnick5950d ago

lol well said Japan is unimportant to me. :)

destroyah5950d ago (Edited 5950d ago )

stop sucking on microsoft's penis? what bunch of no life homo virgins

KidMakeshift5950d ago (Edited 5950d ago )

It's not surprising. Japan doesn't have many quality 360 games that aren't made by western developers. Japanese exclusive (temp.) 360 games are quite sub par for next-gen (Onechanbara, Bullet Witch, Far East of Eden, Senko no Ronde, Vampire Rain, etc.)

The only strong titles they have are worldwide releases like Lost Planet, Blue Dragon, Lost Odyssey, etc..

Ikanago5950d ago

In my opinion, Microsoft would need to create first party development studios in Japan that cater to Japanese gamers by making the types of quirky novelty games that many Japanese people like. Nintendo and Sony both have Japanese dev studios that make games specifically for that market.

MS takes the approach of selling its Western games in Japan and hoping for the best. It's not a surprise that these types of games don't sell in Japan, as they're not all that appealing to the mass majority of Japanese gamers.

Since it seems that MS doesn't care about making games exclusively for the the Japanese and it shows, they get no sales there.

BTW, While I'm no expert, I have lived and worked in Japan and speak fluent Japanese...just for the record.

KidMakeshift5950d ago (Edited 5950d ago )

I thought they kinda have with Mistwalker Studios. Plus they have Capcom, Squarenix, Bandai Namco, Tecmo, Sega backing up their system.

I think hardcore gaming in Japan has taken a backseat after Nintendo introduced casual gaming

lawgone5950d ago

Good analysis...bubble up

Ikanago5950d ago (Edited 5950d ago )

Right...but those are 3rd parties that make games for MS (Bandai, Namco, Capcom, etc.).

Nintendo has both a Kyoto and Tokyo studio. SCEI has their JAPAN Game studio headed up by Kaz. Both of those studios make certain games specifically for the Japanese market (we never here about them here in the west cause they never come out here).

It's the same here in America where we have games that Japan will never see. I think MS would need to do something similar with a studio in Japan. Having Square make a few games isn't enough, because they're still basically trying to compete in Japan by supplying the country with the types of Euro/American games that sell well HERE. And many of them don't sell all that well in Japan (this is true too of SONY in Japan with Western games like Ratchet / Resistance).

Plus, there's a lot of brand loyalty in Japan which no doubt factors into sales there as well (same reason why MS sells so well in US).

I'd bet that if MS had an internal Japan development studio that focused on quirky cutesy casual games marketed and sold specifically in Japan, they would be in much better shape.

KidMakeshift5950d ago (Edited 5950d ago )

They just need to make Koei exclusive to their system

And force them to make Guitaroo Man 2

Skerj5950d ago

Yeah I can't believe Dynasty Warriors: Gundam sold so well. When I played it was like "wow, 2 sh*tty franchises combined into one super sh*tacular game!! YAY!!". That game made Ninety Nine Nights look like Devil May Cry 3, apparently everyone didn't share that sentiment though.

jackdoe5950d ago

You've got to remember one thing. Madden 08 was complete garbage and Americans snatched it up right away. So in that regard, we are the same.

KidMakeshift5950d ago

Dynasty Warriors, Samurai Warriors, Bladestorm, Kessen, Romance of The Three Kingdoms all sale like crazy in China, Japan, and Korea. If you made those exclusive to the 360 I think pure pandemonium would erupt.

+ Show (4) more repliesLast reply 5950d ago
NinjaRyu5950d ago

I agree. I think Microsoft needs to have those kinda Game studios in japan as a 1st party studios. However I don't blame Microsoft for having any Japanese 1st party this console round. Microsoft had a 1st party studio back last console round and it didn't help them much in japan.In fact I'm also starting to lose faith in Japanese type game studios because of how unfair their acting towards Microsoft. Also I Microsoft had a bad relationship with a very well known RPG studio. That might also be another reason why they don't try as hard with those studios anymore.(well at least without bring bags of money to the table.)

http://en.wikipedia.org/wik...

Ikanago5950d ago

I agree. MS is unlikely to invest in starting up internal Japanese game studios because (up to this point at least) their existing partnerships and new IPs have produced next to zero hits in the territory. It's a risky move for them to be sure.

But, I don't think MS can realistically get ahead in Japan with their existing strategy of pushing popular Western hardcore games over there and hoping for them to skyrocket in the J-charts.

If Japanese developers only sold their quirky cooking-simulators and slot machine games here in the West, their profits would tank as well. J-studios know this and so they develop Western-Japanese hybridized games that blend action and anime like MGS, DMC, FF, Biohazzard, etc.

Realistically though, I think MS would need to put themselves on this trajectory of developing Japanese style games in-house NOW, to potentially see payoffs for their global brand in the next console cycle.

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120°

Virtuos Working On A Multiplatform UE5 Remake, Rumored To Be The Elder Scrolls IV: Oblivion

Virtuos is currently working on a multiplatform Unreal Engine 5 remake, which is rumored to be The Elder Scrolls IV: Oblivion.

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nintendopal.com
BlackIceJoe8d ago

If this is true, I hope it leads to Morrowind getting remade next.

-Foxtrot7d ago

I thought they’d go for Morrowind first to be honest but this is a welcoming surprise to tide us over before ES6

TheColbertinator7d ago

Well said. Exactly my thoughts too.

Tedakin7d ago

Unreal Engine isn't efficient for open world games, so I question the reliability of this story.

isarai7d ago

Yeah, 1st thing that came to my mind too, although i CAN see it being likely for ease if use, but it's not going to run very well if so

Tacoboto7d ago (Edited 7d ago )

I'd wonder if it would just be exploiting Unreal for graphics but the underlying engine/logic is still the original framework.

Like how we had the graphical remakes of Halo Anniversary, Tomb Raider I-III, and Demon's Souls.

Could also end up a disaster like the GTA Trilogy

mkis0077d ago

I have heard that too but even if it's modified isnt arkham knight UE?

Fragslayer6d ago

"remake will run both an Unreal Engine 5 project and the old Oblivion project. For instance, new graphics are rendered in the Unreal Engine 5 project, but most of the gameplay and physics are still done on the original Oblivion engine"

So with this logic it'll run just fine using UE5 tool sets on top of Gamebryo's engine or maybe even Creation Engine, who knows.

+ Show (1) more replyLast reply 6d ago
kaos897d ago

Hopefully modders can fix the aged combart in this game if this is true. Enemies leveling up with you broke and defeated the whole purpose of leveling up.

Fragslayer6d ago

Yeah it could use some tuning for sure hence the need for a Remake not a Remaster. I'm surprised it's even a conversation within them group which makes me skeptical it's Oblivion. I wouldn't say they shouldn't level up at all though maybe just a leave them a couple levels behind to appease the masses.

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50°

Why MW 2019 is still the best looking Call of Duty to date

MW 2019 is five years old at this point and on previous gen hardware, but it is still the best looking Call of Duty game to date.

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videogamer.com
EazyC10d ago

MW was an excellent videogame. They messed up Spec Ops big time, but aside from this it was a huge step in the right direction initially. Most notably, at launch it seemed to come from a very cohesive creative vision that was felt across gameplay, to story to art style/visual direction. It was also very notably written by prominent ex-Naughty Dog guys that quit almost immediately before release.

That COMPLETELY dissolved through post-launch content and the full pivot to a "cross-mode" narrative that completely obliterated the cohesion in overall story direction. Warzone then "became" the new face of Call of Duty and the franchise completely removed itself from anything remotely creatively "good". It is a pure money machine, so I kinda get why they're doing it....but I personally completely lost interest.

I would love to see Infinity Ward move off CoD and get to make their own product with full control. They clearly have some massive talent in their ranks but it's perverted by Activision's corporate interests.

210°

Lost Odyssey Is Still One Of The Best Xbox RPGs Ever

17 years later, it still stands out.

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dualshockers.com
shinoff218373d ago

I liked blue dragon more. Lost odyssey is the shit though.

jznrpg73d ago

Two of the few games I still own for Xbox360 . I have Magna Carta 2 , Last Remnant but also have the PS4 version so I may have got rid of it and I have the DS version of Blue Dragon. I think and a few others but I forget what they are since I don’t dust them off. that’s about it.

shinoff218373d ago (Edited 73d ago )

Another one I still havent got to try is infinite undiscovery. I read it was pretty linear but I usually fk with tri ace(star oceans are great).

Really my only issue with lost odyssey was the level cap they hit you with throughout the game. I enjoy just relaxing and doing some grinding every once in awhile. Could've atleast given the option. Other then that. Excellent game.

I've said it before and I'll say it again. The 360 imo had atleast half or more that Gen of being the better jrpg system. I bought one earlier then I normally would have for some, and Alan wake. Japanese devs really got in their feelings that Gen and dropped the ball(thanks Phil phish, cocky ass ign, etc)

darthv7272d ago

You'd be better off playing Lost Odyssey on an XBO or Series X as no disc swapping and it looks and plays much better. Same with Blue Dragon. I still keep my 360 hooked up for games not on the bc list. for everything else, I use the series x now. Just last night I installed arkham origins as there is no 8th gen version like asylum/city.

I love having bc on xbox one/series hardware.

shinoff218372d ago

Darth

When I bought the the Xbox one off a couple worker. That was the first thing indid. Bought blue dragon and lost odyssey. Been waiting to catch infinite undiscovery on sale but I forget to check.

I used to own the 360 versions but I bought these digital. I'd like to track down the 360 ones again but no huge deal. I was actually playing through lost odyssey waiting for starfield to drop.

RaidenBlack72d ago

Is Lost Odyssey coming to PS, too?

cthulhucultist73d ago

The game was indeed amazing. Great characters, gameplay and story!

But the dream sequences penned by Shigematsu were sublime.

I still remember many of these stories and I have integrated in the past in my D&D campaign many years ago.

RpgSama73d ago

I'm not going to lie, I cried on more than on a couple of them

Dabigsiebowski73d ago

Microsoft should have just kept pumping money into these guys. Same with a lot of the other studios... the blundered hard.

Lost Odysee deserved a franchise even though development wasn't smooth

Michiel198973d ago

Am I the only one who doesn't wanna see every good game get sequel after sequel? It was a great game, but sometimes it's better to just make a one off and then create a new universe. Sadly that costs a lot more money and publishers don't wanna risk it, but I would definitely prefer it

shinoff218373d ago

I'm fine with sequels in jrpgs, even in the vain of ff sequels, all new stories and characters. It does get old in other genres though sometimes. For the most part I just game by game basis it all.

FinalFantasyFanatic73d ago

They could have done it like Final Fantasy, kept the title name and just start with a new world/characters, it's not like the creator isn't familar with that.

Concertoine73d ago

Idk, Japan never bit for Xbox despite their best efforts around this era. Mistwalker never exploded either, despite future partnerships with Nintendo whichhad a much better chance at success

BrainSyphoned73d ago

It's not like it has had any competition since 2007. Would really like to own the short stories from it in book form.

PapaBop72d ago

360 had some amazing JRPGs in it's early days, Blue Dragon, Eternal Sonata, Tales of Vesperia off the top of my head were all amazing games.

jznrpg73d ago (Edited 73d ago )

The problem with most MS games on 360 was they didn’t make the games they paid for them and that makes you less money in the long run and isn’t something you can continue to do especially with declining sales of consoles. MS should have been starting and growing studios from the beginning but they went for paid games and it leaves them without the knowledge and culture of making games.

shinoff218373d ago

Good points. Never thought of that like that back then.

Sgt_Slaughter73d ago

Not to mention killing the Japanese market that had all sorts of crazy and fun releases up until 2009-2010. They could have gained momentum on Nintendo and kept that going into the Xbox One era, but decided to "unify" efforts and that all but ended their presents in the country. Now, PS4's outsell the Xbox Series S three years into the new system's life cycle, and the 2/3DS at one point was doing the same.

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