This is the first part of a two part interview with Nic Watt from indepentent developer Nnooo on their Wiiware title escapeVektor: Chapter One.
First off, thank you Nic for agreeing to this interview! Developer interviews are a new addition to our site. It's very exciting for both our staff and members and we couldn't be more pleased to have an independent developer of your calibur to be the spotlight of our first interview. You have released a number of games now, mainly through Nintendo's online services and iOS. In today's interview we'll be focusing on your second Wiiware title: escapeVektor:Chapter One.
Former EA developer and the founder of indie developer Nnooo, Nic Watt, has revealed an EA Pokémon competitor was in the works.
Wouldn't they normally just buy a company who is working on a Pokemon like a game. Then close them and make them do something else?
Pokemon Battle Revolution was pretty awesome, but we need another game like Pokemon Colosseum, with multiple regions to explore. Hoenn, Kanto, Johto, Sinnoh. Where we can traverse all those regions defeating their respective gym leaders and Elite Fours. With all pokemon available, all wrapped up with a pretty good story. Why has Nintendo not done this yet? That has triple A all over it. Could be a potential GOTY.
Mark from PN2 reviews Blast 'em Bunnies by Aussie studio, Nnooo.
"Blast ’em Bunnies isn’t your typical console experience. It feels more like the best kind of mobile game combined with a classic arcade shooter, brought over to the big boys leagues with extra content. It’s the perfect antidote between bouts of The Division or Halo."
AA writes, "With the launch of Blast ‘Em Bunnies imminent, Analog Addiction had a chance to speak to one of the creative minds behind these games, Nnooo Creative Director and Founder Nic Watt."