Writer- Thomas Williams
What defines a role-playing game? This is actually a rather common, and quite interesting question that serves as an easy starting point to the discussion of what exactly defines a genre. Yet, it’s a question that has been discussed many times, and one that I find is rather all too easy. Instead the question that’s been bopping around in my head for a while has been about what defines the Strategy role-playing game. In a genre that seems adverse to any sort of role-playing and immersion, the genre that gave us turn based games such as Final Fantasy Tactics, Disgaea, and Fire Emblem, what exactly gives us the right to consider these games RPGs? What can we do in order to enhance SRPGs, and perhaps make them live up a bit more to their name? Well, let’s take a look.
Final Fantasy XVI producer Naoki Yoshida is interested in working on a brand new Final Fantasy Tactics game.
Not from you.
Knowing how you handled FF16 by trying to make it appeal to non-fans and changing the entire gameplay design I can see you changing Tactics to appeal to non-fans.
If they’re going to do this please give it to someone who wants to keep the game and genre in tact.
I wouldn't mind a new FF Tactics longs they keep the tactical elements of Tactics in it as well as a very in depth story. Which FF Tactics years ago has by far one of the best stories in the series.
Final Fantasy has a long running history with numerous numbered titles and spin-offs, but which games stand to benefit from a remake?
I'd rather the 13 trilogy just be ported tbh. No matter what you think if it, it shouldn't be the only numbered offline games not playable on new consoles. But naturally I'd play the **** out of 8-12 remakes.
The Final Fantasy Tactics team is "heavily involved" in a new unannounced project, according to Theatrhythm producer Ichiro Hazama.