Diehard GameFAN: Well, my column about March is coming in at the tail end of April. Why is this one so late? Well, in April alone I’ve written twenty articles. This is my twenty first and Mortal Kombat for the PS Vita will be my twenty-second, so as you can see I’ve been extremely busy. I haven’t even remotely touched my backlog this month, so there won’t be a “Clearing Out the Backlog” column in May. That said, I’m taking all of May off, so June should have a pretty long column – most likely filled with Warhammer 40,000: Space Marine and Skylanders. Both of which should have been played in March but…personal stuff happened and I ended up being up able to play any console games for most of March and April.
Discover the incredible story behind the world-famous game of Tetris, from its origins in Soviet-era Moscow to its global domination in the 1980s and beyond. Learn about the legal battles, political intrigue, and personal connections that helped make Tetris one of the most beloved and enduring games of all time.
Duke Nukem Forever originally began its life as a sidescroller instead of a shooter back in 1996, and that canceled version has just been leaked.
Very cool, but i don't know how real this is... I'll check it out later to find out.
Duke Nukem Forever, the troubled FPS from Gearbox and 3D Realms, has been restored to more traditional 90s shooter thanks to a sweeping “remaster” mod
kinda of a misleading title.
Mod features:
Sprinting removed and faster player movement
Jump height increased
Swim speed is much faster
Player can now hold breath underwater for 45 seconds instead of 15
Weapon rebalance and screen shake when shooting removed
2/4 weapon limit completelly removed
Quicksaves (F5 by default)
Depth of Field removed and new post processing effects
Driving sections are now in first person perspective
yw.