Just before I left my last job I was working as a Lead/Art Director on a marketing driven project focused on selling as many units as possible. On one side I had high level decisions being made by stockholders whose focus is on turning a profit while on the other side there was the development team who truly believed they would be able to make a good game.
Also I was surrounded by schedules, performance reviews, hierarchical titles, producers, human resources, bonus system and all the other corporate systems that eventually dilute the organic process of doing something creative. While I understand the logic behind it I realized that is not the reason why I joined the video games industry and that something wasn’t right.
Braid creator Jonathan Blow is developing a roomscale VR game with no "concessions for seated or stationary play."
Embark on an indie gaming adventure! Discover The Best iPhone Indies that will keep you entertained for hours on end.
The Witness might be one of the best games ever made. A fun, frequently frustrating study on mysteries, humanity and a love of true magic.
The Witness is pure brilliance. I platinum'd it on PS4 and recently replayed it on PS5. It's definitely an incredible experience that requires no spoilers so just let the island guide you. Yes, the puzzles can get tough but they are never beyond completion so take come back and go see other things. There is also a ton of storytelling and mystery in the visuals. The Witness is the first game I have played that really took my mind to new heights of creative thinking and perspective. This game is more than meets the eye and 100% a masterpiece.