Journey is the kind of “artsy” that makes sense in its own unique way. Think of poetry, it does not mean the same to everyone and it is most definitely not for all audiences. Your goal is to reach a large mountain in the distance, you will have to solve a few not-so-tedious puzzles along the way.
The composer behind Journey, Austin Wintory, recently had a chance to revisit the classic game, just in time for its tenth anniversary.
My fav indie game ever, played this on ps4 and ps5. Too bad it does not have a plat trophy.
Jenova Chen told us about the development of the game.
Today, veteran game developers with experience on games like Journey, Skyrim, Spider-Man, Edith Finch, Ratchet & Clank and more, have come together to announce a brand new game studio, Gardens.
Concept artist has a very distinct style and if they can translate that into the game well this studio will be making some visually stunning games.