IGN:
As divisive as Kinect can be, it's still been seeing its way into a wide breadth of Xbox 360 experiences, ranging from casual family fare to core games like Mass Effect 3. Now, one of the biggest hits of last year is seeing its own form of Kinect implementation as Kinect support is coming to Skyrim. This isn't a slapdash addition either, as Bethesda will be adding in more than 200 voice commands for Kinect users, controlling everything from ally commands to skill tree management. The sheer amount of commands that you'll be able to throw at your TV is staggering, so let's take this opportunity to focus on what works in Skyrim's Kinect update, and what doesn't.
Interview with Stephen Russell, Actor for (Nick Valentine, Codsworth, My Handy) in Fallout 4 which is a vast open world role playing game set in the apocalyptic wastes of Boston, the Commonwealth. The career goes further with other Bethesda games from Starfield to Prey to The Elder Scrolls V: Skyrim.
Replaying Skyrim after 13 years is a reminder of the progress made in western RPGs over the last decade, but also what's been lost.
RPGs are often huge, sprawling endeavours. With limited playtime, we have to choose wisely, so here's the best western RPGs available today.
"I started playing games yesterday" the List... Meh!
How about a few RPGs that deserve some love instead?
1 - Alpha Protocol - Now on GOG
2 - else Heart.Break()
3 - Shadowrun Trilogy
4 - Wasteland 2
5 - UnderRail
6 - Tyranny
7 - Torment: Tides of Numenera
And for a bonus game that flew under the radar:
8 - Banishers: Ghosts of New Eden
Does anyone know how Kinect fares with accents and dialects?
I know Apples Siri flounders miserably(amusingly) when confronted by a Scottish accent.
So....why do you need Kinect for voice commands?