theDVcast.com writes:
"It’s a brand new episode with a brand new positive outlook! Zachary, Stephen, and Bryan chat amiably about Xenoblade Chronicles, The Legend of Dead Kel, and classic Rare games of childhood memories while Cameron nods his freakishly non-confrontational agreement the whole way through. Although his zombie-like affability is creepy, it doesn’t hold a candle to the serial-killer-esque mannequin torso Stephen found in his garage. (That has nothing to do with video games; it’s just terrifying.)
On a far less morbid note, still-tentatively-titled-segme nt Delectable Design returns to brighten up everyone’s day with talk of Wind Waker’s Great Sea– which, come to think of it, concludes with a theory about 'Corpse Island,' so the the morbidness kind of continues. But who cares? Listen to Disembodied Voices Episode 37 for all kinds of games, all kinds of fun."
Relive the golden age of gaming with these timeless video games. From Wind Waker to Monkey Island, get ready for a nostalgia-filled ride.
I'd put Street Fighter 2 over 3. 2 and all its different versions dominated the arcade scene back in the day in a way that 3 never did.
Ms Pacman?
Robotron?
SSF2 Turbo over 3 simply by the 10000000000's ports of the game we're still having
Castlevania SOTN?
Zelda Link to the Past over Wind Waker
Super Mario Bros 3?
Chrono Trigger?
Resident evil4?
COD MW2 (the original)?
Uncharted 2
Metal Gear Solid?
Here's my reasoning for all of them versus the list proposed in the article.
They are still quite enjoyable from start to finish on their original platform, unlike some Wind Waker or Okami that are fun when you play the remastered version (unless you call: forced to watch a 20-minute cutscene or have to blow for wind chance constantly fun).
Some of them are the pinnacle of what the console could do (MGS, Chrono, MGS)
Lots of them are still considered the go-to-go game for their genre.
Xenoblade Chronicles composer Kenji Hiramatsu reflects on his work and feels that it's "time for a fresh start."
Tetsuya Takahashi has revealed his plan to make the next Xenoblade vastly different from previous games.
I liked the Xenoblade X formula. It takes awhile, but opening up Mechs was amazing. Especially once you can fly them, and use them in battle. You have to put some time into the game to do it, but it's worth it!
Also, the graphics were more realistic than the other games. Still looks good today, just a lot more pop-in than is acceptable today, hell even too much for back then. It wasn't game breaking though.
Xenoblade 1-3 and X are so great. That said, I'm ready for them to do a big change up.