Gamasutra: Analyst Doug Creutz has reduced his previous estimate for Activision Blizzard's fiscal 2012 EPS from $1.05 to $1.01, stating that Prototype 2 is likely to see a "soft performance" when it launches, and will not sell as well as the original game.
In an industry that grows increasingly reliant on remasters, few were worth complaining about, making the original versions preferable in most respects.
Not sure what happened with FFCC. They really bungled it big time. It's a shame too.
To this day, the Crystal Chronicles remaster still left me with a sour taste. I really wondered how Square reacted to the feedback.
I thought the Prototype games had terrible graphics even when they first came out. Pretty crazy that the remasters essentially got nothing in the way of visual upgrades. A resolution bump. Yay.
To me, this topic is pretty easy to answer as I recall laughing at loud when Bethesda announced that PPL on consoles (Xbox1 and Ps4) would need to buy Skyrim Special edition and it would be free for existing pc Owner because it was basically the same game at max setting.
I often gave this answers to numerous ppl who where happy about paying 40$ for cheap remaster that would have been free on PC by saying everybody wins PC players gets the upgrade for free because they never paid in the past for quick fix that a mod of graphics card could do and Consoles players get to pay because they love paying and defend the practice of paying (like the numerous I have a VHS tape of the movie why don't they give me a free DVD version).
So for me, any crappy Remasters that deserve to be on this list are the ones that only give a frame boost and resolution boost for a full-price experience from the previous generation. Now ill exclude compilations like Batman, Uncharted Trilogy, Bioshock Trilogy, etc. because they were actually giving you more than 1 game so I'll count them as a collection instead of remasters Nor should I included games that have complete remade graphics or add new playable elements (Metro 2033 Redux, Quake, Gears of War Ultimate)
Since there are too many games ill give some example that comes to mind: Heavy Rain Remaster, The Last of US remaster, God of War 3 remasters, Burnout Paradise city Remaster, Tomb Raider Definitive Edition. Baja: Edge of Control HD, etc.
Again my main complaint here (has it was last gen) is that these kinds of remastering are now free (called performance patches now) but were sold at a premium price despite having almost no work to put in.
Andrea Gennaro has released a HD Texture Pack for Prototype 2 that improves the textures of all the three zones (Red, Green and Yellow) of the game.
I can’t get it to work, I got the two HD packs and when I tried to run that Tex.exe nothing happens.
It's not rare for the hero to become the villain in video games. Luke Lube looks at five of the best good guys gone bad from Big Boss to Jill Valentine.
YAY for made up analyst numbers
I saw a commercial last night for this game with a Johnny Cash song that didn't fit the vibe of the title. I will be surprised if the game sells well.
Btw I am not basing the sales of the game to that one commercial, it is just an observation.
I feel that this game is trying hard to look like a AAA title when it's only a rental.
ya it probably wont sell enough to make back the costs, and another decent dev team will be disbanded.
then ill have to buy 500,000 copies
That is a little harsh but the mindless bloody killing for basically no reason at all didn't work to well for it last time and it looks like they came back with same concept again this time. So I am guessing it won't break the bank or have record sales. People can disagree with me if they want but the main concept of Prototype was kill, kill, then kill some more. Does anyone even remember why he was killing people? Some nonsense about getting back his memory so he would know who he was or something? And now this guy I think was a victim of the last guy so he starts killing too? What a deep and well thought out concept *sarcasm*