From Strategyinformer.com: "When we were looking at this game at the preview stage, we said that its strength was that it did exactly what it said on the tin – it was a Naval Warfare game (with sim) elements, set In the arctic circle, and that’s exactly what it is. We found it rather amusing then that we spent just as much time (and sometimes more time) fiddling with aircraft and dealing with aerial combat as we did with ships. In fact, now that we think about it, the only ‘ships’ that ever got to see any action were the subs. It’s oddities like this that really define Naval War: Arctic Circle."
lvl30.com: "Naval War: Arctic Circle is a Real Time Strategy (RTS) game which involves the player in an international struggle within the northern Polar Regions. In this game players can take control over a variety of naval and aerial units in their efforts to secure highly desirable natural resources and supply lines. Ambitions towards regional domination are tested along the coast lines of multiple northern nations, immersing the player in a strategic conflict with implications far beyond its individual battles."
Turbo Tape Games has released a new update for North Atlantic strategy game Naval War: Arctic Circle, available for download now on Steam for owners of the game. This update adds a new mission, “Estonian Dawn”, winner of a forum competition.
Carriers, frigates, helicopters, submarines, jets and radar. All are considered tools of the trade for warfare on the open ocean. Media has told us that naval battles are hard fought and often won by those who can strike first. Submarines creeping up on battleships, firing volleys of torpedoes at the hulking surface ships. Cruisers …