Pocket-Lint: Before Avatar, 3D never really mattered. It was the moment when people started backing the technology for its merits, not just its gimmicks. Now 3D is everywhere, in virtually every TV and built into games on both the PS3 and Xbox 360.
Kinect still feels like it's stuck in the before time: it hasn’t had its Avatar moment. While there have been incredible sales numbers, there has yet to be a title truly worthy of critical acclaim.
Kudo Tsunoda, Microsoft’s creative director of Kinect, begs to differ. Kinect: Star Wars, he says, is going to be the hardware’s breakthrough moment.
"So many people love star wars." says Tsunoda. "There are things that happen in the Star Wars movies that people have always wanted to do."
“It’s super hard to fulfil that Jedi fantasy when you're using the force by pushing a button or moving a lightsaber using an analogue stick. I think that’s why Kinect: Star Wars resonates with so many people and why it's such an exciting title for Kinect as well.
Kinect Star Wars, a groundbreaking game released in April 2012 for the Xbox 360, utilized the Kinect motion-sensing peripheral to plunge players into the heart of the Star Wars universe.
One of the worst things to happen to Star Wars was it being exclusive to Kinect when PS Move could have been a better version because of "buttons" per Kevin with better tracking. And the controller looking like a light saber hilt. Or, had an actual light saber game similar to the dojo in Vader Immortal.
But the miming lies on the Microsoft E3 stage was icing on the cake of this garage. Wasn't even live gameplay. Just bad acting. Nothing ground breaking about this travesty.
WTMG's Leo Faria: "This piece wasn’t meant to say that Star Wars‘ gaming future is ruined forever, nor that there isn’t a chance for a good AAA Star Wars game to come out in the near future. I need to reiterate that, yes, I’m looking forward to Jedi Fallen Order. Then again, as a massive Star Wars fan, like most of you I miss the days when we would get loads of titles a year, each one focused on one specific feature of the franchise. I’d rather have a slew of smaller Star Wars games being released every year, some good and some not as good, than one big generic title being released every two years. These are always at the risk of being criticized due to typical AAA practices like expensive season passes, cut content, or microtransactions. Had Disney allowed for anyone, especially mid-range developers and publishers, to bring their creative and risk-free ideas to life, I’m sure fans would have rejoiced. And Disney’s pockets would most certainly fill up faster than nowadays."
WTMG's Leo Faria: "Kinect Star Wars gave me the opportunity to witness Darth Vader and the Emperor dancing to Deadmau5's "Ghosts n' Stuff" like a couple of teenage ravers on ecstasy. That's the best thing I never thought I'd ever see in my life."
lol I remember this. Almost as much of an embarrassment as the Star Wars Holiday Special
Before anybody says anything he has an eye condition that makes his eyes very sensitive to light
He doesn't wear glasses all the time to try and look cool
Of course.... What star wars fan hasnt always dreamed of a mediocre copy of a dance game in their star wars memories....
Everyone knows:
han solo dancing > epic story and lightsaber duels
no one plays shooters on console anymore! They play air tennis!
everything is good enough for "true fans." "true fans" liked the star wars prequels. all "true fan" means is that you will make excuses for something no matter how bad it is.
So the true fans are 5 year olds who like to dance? Well if you say so ....