130°

USA Preorders Chart, 7 April 2012 - Diablo III Leads the Charts

Overview

There are no games in the top 20 to be in its final week before launch. As a reminder the Pro data is back up, which means that I am taking requests again for games outside the top 20.

The top three games have 200,000 or more pre-orders, down from four last week, and the top right has 100,000 or more pre-orders, down from nine last week. One game added 20,000 or more, the same as last week and five add 10,000 or more, up from two last week.

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vgchartz.com
kevnb4413d ago

I dont trust these charts, and the amount of digital pre-orders and people who bought an anuual wow pass for diablo 3 must be a huge chunk not even considered.

Hisiru4413d ago (Edited 4413d ago )

And why in hell would developers and publishers pay for vgchartz, NPD, famitsu and mediacreate in order to see the charts if the charts aren't reliable? Did you already saw the Vgchartz Pro? It's for deveplopers/publishers who pays for it. They aren't giving those numbers for free.

Your argument makes no sense at all. You people are always chasing vgchartz and I think it's just prejudgement. You guys thinks that NPD is the only capable of provide real numbers. In the end of the day, NPD is exactly the same as vgchartz, but with more OR less sources, so OF COURSE the numbers won't be the same never.

Lol

Gran Touring4413d ago

wait what? what argument is he proposing? Where did he say publishers pay vgchartz?

kevnb4413d ago

why would devs pay vgchartz? They know what they have sold...

Hisiru4413d ago (Edited 4413d ago )

@kevnb
Of course they don't, it's a publisher's job.

Things like NPD and Vgchartz is just a good way to make a good research and see the sales of the other companies, it's good to see what is really selling and what isn't selling (in the industry as a whole, not just inside your company)

So you doesn't even know what "Vgchartz Pro" and "NPD pro" really is and you are hating on Vgchartz? Makes no sense at all. People here is always hating on vgchartz without good reason.

80°

The Greatest Video Game Comeback Stories in Gaming History

Who says a dud game can't have a video game comeback?

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wealthofgeeks.com
Dirty_Lemons104d ago

Cyberpunk and No Man's Sky have to be up there. We're lucky and cursed, equally, to have games that can be updated now. For folks old enough to remember the Sega/SNES into PS1 and even 2 eras, if a game came out that was half baked (*cough*Angel of Darkness*cough*) that was it, no redemption. At the same time, having the option for updates shouldn't be an excuse for half assing games.

thorstein104d ago

I remember when the Nintendo Seal of Approval meant something.

All those games had to release without bugs.

shinoff2183104d ago

Comebacks shouldnt be a thing in videogames. Just saying.

90°

Diablo III - Still a Huge Draw in the Face of Diablo IV

Diablo III still works on modern PlayStation and Xbox consoles, and remains hugely playable a decade after initial release.

Palitera413d ago

Are you comparing a continuously improved 10+ years old masterpiece with the... beta of an unreleased game?

kevco33412d ago

Heh, yeah. There's no comparison in here! Its a commentary on how III is still very playable over a decade later.

50°

Master Chief Became More Than A Machine In 343's Halo

In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.

In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.

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thegamer.com
kingnick426d ago

This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.

The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.

Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.

BandarHub426d ago

A lot of people give the 343 version of Master Chief a lot of slack.
But Fundamentally he is still the same character, he just has a couple more dialogues. He has not changed in terms of attitude.
"Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty."
And that's what he has done at the end of the day, he did his duty. Watch his partner die, and was ready to destroy the weapon in Halo infinite....he is still the same soilder that everyone remembers

Halo Infintes one was a nice balance between both.

slate91426d ago

Chief and the halo franchise became a joke under 343

Sciurus_vulgaris426d ago

The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.

Obscure_Observer426d ago

"However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion."

Which is awesome! I love how Master Chief become more John and less soldier.

Sciurus_vulgaris426d ago

I didn’t even notice my typos,lol