CNet writes: I've been having a jolly old time playing Mass Effect 3, but the game's pressure to abandon the main story in favour of multiplayer and mobile extras left a bad taste in my mouth.
Based on one narratively fitting ending in Mass Effect 3, Prothean squadmate Javik is highly unlikely to return in the next Mass Effect game.
He was one of my least favorite characters. I wish they would have done the Proths different.
This Canada Day, explore our homeland with the best video games that have adapted or reimagined the Great White North in digital form.
Mass Effect 3 is remade, rebuilt, and remastered thanks to a huge Mass Effect mod which changes almost everything in the Bioware RPG, as we await Mass Effect 4
Even CNET is weighting in on ME3. When I played ME3, the story did feel a bit low key this time around, I didn't even get a unique ending that I been working on since the first Mass Effect game.
I can totally relate with the author. I mean it's not like the multiplayer is awful or extremely boring (it's nothing ground-breaking mind you but it can be fun, at least for a while) but even before I had started my my third, or fourth or fifth playthrough of Mass Effect 3 I was saying to myself "Do I have to keep playing multiplayer now to keep my GR high so I don't have to waste hours later on? Will I just leave it until then and spend a whole day playing multiplayer instead of finishing the game? Will I even have Xbox Live Gold then (since my sub is about to run out and since I only really play single-player games on X360)?"
I agree it's a decent idea to have a multiplayer section of a game linked to the single-player, but this isn't a neat or tidy way of doing it, it's just a way for EA to keep people playing multiplayer, to get people who have bought the game second-hand to buy the online pass for it, and other things like that.