What constitutes a game has changed with the times. The medium no longer needs to fit the traditional definition of "fun."
Reviewing Alice: Madness Returns almost feels like a rite of passage for me. You see, I'm from the same town as the childhood home of Charles Dodgson, better known to you and I by his pen-name, Lewis Carroll. As such, he's a bit of a local culture icon.
I played Alice: Madness Returns for the first time last year. What an amazing game and adventure. It's a huge shame we aren't getting a sequel to it. It absolutely deserves another game.
oh yeah, I remember this game! I remember liking it, but found the platforming to be utterly obnoxious. Loved the world design.
Good review!
Of course Sunset Overdrive gets a nod. It's Insomniac!
I personally think there's better on gamepass then what was listed. State of decay imo is better then anything listed. Recore seemed alright for what I played on there also.
Odd that he specified 'Game Pass Ultimate' instead of just 'Game Pass' just so he could include a relatively weak choice comparably in 'Alice: Madness Returns' which is available with EA Play. SoD was a far better overlooked game to have listed.
From Games Radar: "Alice: Madness Returns has been removed from Steam just months after fans fought to get the creepy horror back onto Valve's PC platform.
The sequel was removed from sale back in 2016 following a DRM problem, an issue that kept the game off Steam for a full five years. It was finally reinstated in February 2022, only for fans to notice that, once again, it had been mysteriously pulled again earlier this month.
The game's Steam page says "at the request of the publisher, Alice: Madness Returns is no longer available for sale on Steam", but that's a standard disclaimer that doesn't really tell us very much. "
I loved heavy rain to death. I platinumed it on my old account but games DO need to have that sense of fun that got them to where they are today. You can have a incredible cinematic experience with movies and shows but only games can have that interactive experience that make millions game around the world. Its reasons like this why I prefer Gears of war over uncharted. I enjoyed both trilogies but gears takes the cake for focusing on addicting gameplay, cooperation and a maxinum fun factor while keeping an awesome experience in the story department. Now uncharted is without a doubt an amazing game. Ive been enjoying the hell out of the 3rd but The gunplay and the climbing and puzzles just dont do it for me like gears. Dont get me wrong Uncharted has amazing moments of gameplay where I really get into it.
... so what is this "traditional" meaning of fun? The best I can gather is that if you enjoy something, it's fun to/for you. If you don't enjoy it, it's not fun.
Games must always be fun in some way, shape, or fashion. They MUST be enjoyable. They NEED to be. A good game, regardless of how it goes about entertaining a person, NEEDS to be fun in order to even be considered GOOD.
if a game isnt fun then it sucks.
I swear I have read this article before in this same site. I think it was like a month ago.
IMO, games don't necessarily have to be "fun" to be "enjoyable". Games like Demon's Souls and ArmA 2 weren't built around the premises of being fun, but still I found them both to be among some of the most enjoyable experiences I've had this gen on their respective platforms.