The box art for Fable: The Journey.
Alex S. from Link-Cable writes: "A few days ago, Microsoft announced that they were officially discontinuing their Kinect motion-sensing accessory. What was once considered a chief-rival to Nintendo’s Wii revolution and an integral part of the Xbox One’s launch has come to an end, and we here at Link-Cable… couldn’t be happier. The Kinect, while sporting impressive technology never managed to live up to its full potential and most of the games released for the device either had shoe-horned in support or barely functioned as intentioned, in part because of the device’s very specific ideal conditions. So as the Kinect sails off into sunset, we’ve decided to remember the worst of times and look back at the Top 10 Worst Kinect games."
Kinect, for me, is easily worth owning for two things: Dance Central for me acting like an idiot and having fun, and Kinect Party for my kids when they want to have easy-access stupid fun at like a kid's party. Those were the only games I have enjoyed on it, and they couldn't be done any other way (well, I guess that KP is EyeToy-level work). But my hope is that when motion control falls away, we'll get a proper DDR again.
Star wars wouldnt be so bad if it didnt have.... the dancing. Ughhh that dancing.
They should do a list of 10 best kinect games as well. I'm sure fruit ninja and gun stringer would be on there. Those are actually fun to play.
When an original game becomes a hit, it can be difficult to re-configure its secret sauce into an equally enjoyable sequel.
Not Halo 5. It had a bad story COMPARED to past games but it didn't have a bad story overall. The gameplay was top notch, and multiplayer is still one of the best on the market right now. Custom games browser is the single greatest thing 343 did which I'm grateful for.
Halo 5, FarCry 2, Dragon Age 2, Nuts and Bolts, and Gears of War: Judgement were all far from bad games. Hell, even Crackdown 2 was pretty fun.
There's a difference between a lesser sequel, and a bad game.
With a Title that says "horrible sequels", most of these are far from that. Better title should be disappointing sequels. But I'm sure they went with the former to get clicks and bring in the fanboys.
Fable 2 still had the best cover. It featured a sword (melee weaponry) and gun (ranged weaponry) prominently and also gave a magical vibe with the non-gun-wielding hand dipped in the pond to reveal an altered reflection. You have the juxtaposition of the character as good/pure and as evil, representing the impact of your choices. It was a lofty cover, that was nicely drawn and showed off all the major aspects of the game.
What does this cover show me? There is nothing displaying how player choice impacts your character, and there's just a display of magic ability, no weaponry? Honestly, it does a fine job of showing how the game has been pared back and simplified from the previous iterations of the series.
I like the cover art, maybe this will be Kinect's Sorcery?
As long as it keeps some of the original sense of the Fable games than I'll give it a try. I love the Fable universe and I like my Kinect, so this is one of the games I'll have extremely high hopes for.