"After finishing L.A Noire, I found myself confused. I love serious games as much as the next person. But after some careful thinking, and a few naps, did I come to the conclusion that I can play a game intent on playing my heart strings only if I can somehow relate to the character I’m controlling. I speak for myself, because there many people who can dive deep in bloodshed and tears, knowing full well that the protagonist is a drunk and physically abusive husband who hates black people and wishes that Nazis would stand up and fight again. I can’t."
Game Rant previews AFK Journey's first seasonal update, which includes content of every kind, new heroes, and a whole new region to explore.
Atlus wins over gamers yet again.
In a Game Rant interview, Wild Bastards developer Blue Manchu explains how the upcoming title builds on Void Bastards' roguelike gameplay.
Tried Void Bastards and this is a pass for me. While there was a lot of cool elements for a great System Shock retro style game with an amazing graphical style, the thing was just a turd. Just another example of "Why are Rogue-likes so popular again?" Oh, yeah. This the Tik Tok generation. Make sense now."
Rogue-likes, so much to say about this drive-by crackerjack and cheap style of game design, and not much is good.
Great article, lots of good points and I'll be looking forward to reading more from you!
Buy journey.
I don't think a good story is exactly a necessity (You need only look towards mario for proof) but it definitely helps you get into it. The uncharted games would have taken me like 3 times as long (real time, not game time) to complete if the story wasn't as good.
It's a mistake to think evoking sad emotions is the holy grail of videogames, so many games try it and just end up being laughable. I've no idea why Journey made people cry, other than in the "I wasted money on this crap" sense, heh.
Compare it to the emotions that are stirred in playing MAG amongst 256 players; rocket-boosting around the battlefield in Vanquish; shooting light beams from your fingertips in Child of Eden; drifting your Ferrari around OutRun 2's corners - stuff like that is where videogames really shine.
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