GameInformer- Designing yearly installments to a popular franchise is a daunting task. Veer too far away from the formula that made the game successful and you can alienate the fan base. Stick too closely to the exact same formula and franchise fatigue can set in, with a gradual loss of consumers eventually burying you like Guitar Hero and Tony Hawk.
For the third numbered entry in the popular Assassins Creed series, Ubisoft Montreal knew it needed to shake up the foundation. Fans have eagerly devoured every entry in the building climbing, backstabbing, generation jumping franchise, but the team wanted to do more than just take the latest entry into a new historical time period. To achieve the separation the team wanted to have between previous Assassin’s games and this one, they needed drastically rework the technology.
Non-playable characters in certain games are meme material, thanks to their foolish behavior. These are the big-budget games with the dumbest NPCs.
Bethesda makes the most consistently stupid NPCs, like really bad... yet I still can't help but love playing their games. Guilty pleasure, I guess. *sigh* 😩
Every Bethesda game and Every Halo game. This list needed to have Cyberpunk somewhere.
Here are the most peaceful areas in games that are otherwise quite violent, offering players respite from chaos in the game world.
My first thought was the safe rooms in the resident evil series. When you hear that enchanting music you know you’re safe.
Afterlife in Cyberpunk 2077 is a peaceful area? Erm, hands down and very hard to miss, Misty Olszewski's Esoterica is the absolute epitome of peaceful areas in that game.
The "last of us" deer location i found to be a welcoming respite. It was nice to not have someone trying to eat me.
With the recent reveal of Assassin’s Creed Mirage and the promise that the series will return to its roots, there hasn’t been a better time to get stuck into Assassin’s Creed’s back catalog, whether it’s replaying an old favorite or getting lost in previously looked-over classic.
I really enjoyed Assassins Creed 3. My only complaint was that I didn’t enjoy when I had to switch from Connor to Desmond. It’s a personal preference, but Connor’s story was just more fun for me.
On a side note, Black flag was the most enjoyable of the AC games I played.