"Robert Bowling calls it quits on Infinity Ward, Zipper Interactive possibly being shut down by Sony, LittleBigPlanet Karting emerges, Prey 2 likely cancelled by Bethesda Softworks, and much more. After numerous requests to launch a brand new audio podcast on The Gamer Access with an unscripted format similar to what they have done previously with shows such as their CES 2012 Recap, Unscripted Access is finally here!"
-TheGamerAccess.com
You can understand some games getting canceled, but these awesome looking games still baffle us to this very day.
"Tommy saving the planet from an army of aliens after they abducted him and his entire bar, with the game ending on the promise that Tommy would be back, but that promise was never fulfilled"
The thing is with the original Prey 2 that Tommy wasn't even the main character, they replaced him with some generic looking space bounty hunter. It was a refreshing change to see an awesome Native American character with ancestral like powers fight aliens yet they ditched him. It was only after an outcry they showed much later in a new preview that Tommy was in the game as an NPC.
I'd have prefered a real sequel with Tommy as the main character, literally picking right up from the originals ending.
As for Eight Days...Sony really needs to pick this up
If Amy Hennig was still at ND, I'd have loved to see her tackle it after what she did with Uncharted.
One of the lead engine programmers for Prey 2 at Human Head was my programming instructor when i was taking game design. This game was in limbo at the time and we asked once and only once about this game, the misery in his eyes when he told us "this is the 1st and only time ill ask you to never ask me about that game" was something ill never forget😅 he used a couple assets through the curriculum for teaching purposes but nothing very tangible. Just a function here, a 3d prop there. Such a shame. Years later i saw him at a magic tournament, we caught up and he still thinks about that game and how it's "practically done" probably sitting on a drive somewhere
One that's not on the list is Killing Day, I remember seeing the trailer in 2005 and being impressed at the time. Being Ubisoft you know it would have been a AAAA game too, lol
2 Days to Vegas and The Getaway 3 are two other games that seemed promising but never came out.
"We need more than iteration, we need revitalization."
You can say that again. Game has become repetitive and stale. Nothing new same and old story. The franchise also needs to move into future settings.
Call of duty franchise is like Pokemon franchise or even Madden. Every fan of the franchise want better games, better story, better graphics, but everybody else buy the crappy yearly release anyway. Why would Activision change anything to Call of Duty when it's the best selling games every year?
I'm just over CoD. Vanguard was the first CoD I didn't buy since I started playing in 2006. I don't plan on buying into the game franchise again
We go on a trip through memory lane.
Prey 2 and SW 1313 sadden me the most. The internal politics behind those decisions is sickening. Serious feels for the crews that worked on these.
I wouldn't be surprised if some of his old buddies over at respawn showed him some early footage of their upcoming game and offered him a deal... In theory, that might have happened.
Who cares what some random IW employee is going to do next? COD has been auto pilot for how many years now?
Who gives a fucking fuck?.
Im more worried about Prey 2 been dump than the fucking rest!