IncGamers: Third-person 'perfect' for stealth gameplay, says Rebellion.
Jason was woefully unprepared for the slower-paced nature of Sniper Elite V2 — originally from the last-gen of consoles and now on practically everything (He played on his Switch). There’s no running and gunning, but there are certainly cool set pieces.
From Rebellion: "We’ve been delighted to see your response to our upcoming release of Sniper Elite V2 Remastered. As an independent developer we value your support and try to be as transparent as we can.
For this reason we want to tell you about a small update to the boxed edition of Sniper Elite V2 Remastered in Europe and Australasia. The boxed edition in these territories will now be releasing three days later, on May 17th."
Carlos writes "2017 was a great year for the Xbox Backwards Compatibility program with many of our favourite 360 games made playable on Xbox One. That said, there are still a ton of highly requested games yet to arrive in the program and with 2018 set to see even more added, it makes sense that the first of the years new additions are now being given the treatment. This past week has seen six new games made backwards compatible, but which ones are worth returning to once more?"
"Six new games arrive via Backwards Compatibility"
Does anyone not see the funny side to this statement? I do... lol
I love the Sniper elite series & V2 is a great game & as I still have my 360 copy I'm good to go. Great news & it's free for me too.
Good point. I mean A few FPS got me thinking and made me feel vulnerable and like I was there. (KZ2 anyone?)
BUT I never really felt that my gun obscured my view in any game, well it does in some but it seemed right as you see it as if it were through your own eyes.
In some games it looks like you hold a canon on your shoulder s and the entire side of the screen is ... MY weapon.
But TPS games make you look more at the surroundings, and makes you think what you can/should do with stuff around you.
And something I find funny about some FPS games is that the weapon is angled in towards the center of the screen or the Cross hairs... but BULLETS will hit within a given area in the center NO matter how close or how far.
And I sit there and watch the bullets as they seem to be pulled towards the center of the screen(Not going in a straight line all the way).
But I love them anyways, and not all games seem to do that, or makes it difficult to notice.
For stealth, sure, 100%. But both have their strengths and uses.
i find TPS games more fun.. FPS not.. just few games
Tell that to Dishonored
I would favor TPS because your able to view things around you and also see your character in action as in a movie presentation. When it comes to characterizing your character, it seems more obvious to see the changes to your physical appearance. Most TPS allow a FPS perspective when looking down the sites on your scope. FPS does give the feel of you personally being there but you miss out on most other experiences.