GameZone writes, "This isn’t just another sequel, and we’ve got the reasons that explain why."
Non-playable characters in certain games are meme material, thanks to their foolish behavior. These are the big-budget games with the dumbest NPCs.
Bethesda makes the most consistently stupid NPCs, like really bad... yet I still can't help but love playing their games. Guilty pleasure, I guess. *sigh* 😩
Every Bethesda game and Every Halo game. This list needed to have Cyberpunk somewhere.
Here are the most peaceful areas in games that are otherwise quite violent, offering players respite from chaos in the game world.
My first thought was the safe rooms in the resident evil series. When you hear that enchanting music you know you’re safe.
Afterlife in Cyberpunk 2077 is a peaceful area? Erm, hands down and very hard to miss, Misty Olszewski's Esoterica is the absolute epitome of peaceful areas in that game.
The "last of us" deer location i found to be a welcoming respite. It was nice to not have someone trying to eat me.
With the recent reveal of Assassin’s Creed Mirage and the promise that the series will return to its roots, there hasn’t been a better time to get stuck into Assassin’s Creed’s back catalog, whether it’s replaying an old favorite or getting lost in previously looked-over classic.
I really enjoyed Assassins Creed 3. My only complaint was that I didn’t enjoy when I had to switch from Connor to Desmond. It’s a personal preference, but Connor’s story was just more fun for me.
On a side note, Black flag was the most enjoyable of the AC games I played.
This will be the fifth game in a six year period. I am weary of this series now and all I have be seeing is an onslaught of press for this new game. Is anyone else tired of this franchise right now? Ubisoft should give this series a much deserved rest for a bit, you think?
"An improved stealth system works in your favor
...but you can also move fluidly through shadows and darkness, effectively sneaking up on someone and taking them out. We’re down."
This should have been part of the AC games from the very start. I realise Ubi were woried that AC would not be distiguishable enough from Splinter Cell with it's shadow stealth.
Then when the first SC:Conviction build was shown, it looked simply like a modern AC game. (Used a very similar blending mechanic / guard alert indicator)
The games are coming to a point where they will be very similar. I mean, if there was a downloadable skin for SC conviction where you played as Desmond, would that be much diferent to how you think It will play when they eventually do a modern Ass Creed?
I'm glad they aint fighting it though. A shadow stealth system would be great in this game. and the ability to crouch, and sneak.
I kind of liked 1 and kind of loved 2. I think that is as far as I go with this franchise. I just put my friends copy of Brotherhood in the PS3 and played the intro and I honestly just don't have the desire to play through any more AC games.
well, the only reason i need is the fact that i've played all of the other AC installments.
Revolution was really bad i hope 3 take Assassin creed to the next level.