Barry writes, "So, something got me thinking the other day. I don’t remember what it was and it really doesn’t matter, but I started getting a flood of memories of some of the fighting games I used to play when I was younger."
Exclusively Games writes:
''Sometimes a game company will strike gold with a brand new franchise, taking the world of gaming by storm. Sometimes they’ll make a series of it, with new games being released regularly. But other times, a developer will make one or two successful games in a series, and then it’ll sit there stagnant for years and years, with no sequel in sight, despite fans clamoring for a new entry.''
“Why did Namco abandon one of their most promising new IPs of the late 90s/early 2000s?”
Because Klonoa on Wii flopped in sales which promptly killed the series. Namco was planning to remake Klonoa 2 on Wii, but the remake of the first game’s commercial failure discouraged them from continuing on with the series unfortunately.
GB: "More than perhaps any other genre, fighting games offer the kind of mechanical depth that you can lose yourself in for years. Learning the ins and outs, learning and perfecting combos, and so many other things that make this one of the most competitive genres in gaming, even on a professional level now. But you don’t have to be playing against another human to be challenged in a fighting game. Throughout the years, this genre has thrown multiple final bosses at us that have got us all collectively pulling our hair out. In this feature, we’ll be taking a look at fifteen such fights."
Isshin the sword Saint was the hardest boss I ever beat. And I've been playing games for 30 years
I went through the clickfest, it's shameful; more than usual that is, lower than gamingbolt standards, Congrats GB you've reached a new low.
This week, Jon takes a look at some games that deserve to be brought back from the past to be remastered.