DSOGaming writes: "When contacted about those rumors, Bethesda said that they had no comment on this story. This is the most important part and what made us believe PSFocus’ story. Remember a while back when there were rumors about Doom 4′s cancellation? Bethesda went ahead and stated that those rumors were false. And they were really quick to respond to those rumors. So, if the same rumors were not true about Prey 2, why didn’t the company come out and deny them?"
You can understand some games getting canceled, but these awesome looking games still baffle us to this very day.
"Tommy saving the planet from an army of aliens after they abducted him and his entire bar, with the game ending on the promise that Tommy would be back, but that promise was never fulfilled"
The thing is with the original Prey 2 that Tommy wasn't even the main character, they replaced him with some generic looking space bounty hunter. It was a refreshing change to see an awesome Native American character with ancestral like powers fight aliens yet they ditched him. It was only after an outcry they showed much later in a new preview that Tommy was in the game as an NPC.
I'd have prefered a real sequel with Tommy as the main character, literally picking right up from the originals ending.
As for Eight Days...Sony really needs to pick this up
If Amy Hennig was still at ND, I'd have loved to see her tackle it after what she did with Uncharted.
One of the lead engine programmers for Prey 2 at Human Head was my programming instructor when i was taking game design. This game was in limbo at the time and we asked once and only once about this game, the misery in his eyes when he told us "this is the 1st and only time ill ask you to never ask me about that game" was something ill never forget😅 he used a couple assets through the curriculum for teaching purposes but nothing very tangible. Just a function here, a 3d prop there. Such a shame. Years later i saw him at a magic tournament, we caught up and he still thinks about that game and how it's "practically done" probably sitting on a drive somewhere
One that's not on the list is Killing Day, I remember seeing the trailer in 2005 and being impressed at the time. Being Ubisoft you know it would have been a AAAA game too, lol
2 Days to Vegas and The Getaway 3 are two other games that seemed promising but never came out.
We go on a trip through memory lane.
Prey 2 and SW 1313 sadden me the most. The internal politics behind those decisions is sickening. Serious feels for the crews that worked on these.
Danny O'Dwyer, formerly of GameSpot, released a documentary on developer Arkane Studios today, through their Patreon-supported company, Noclip. Along with their employees and supported by 4,197 patrons, O'Dwyer managed to talk to the studio behind the Dishonored series about their projects, including three cancelled games.
I hope whatever Deathloop is ends up being amazing but then again considering who the publisher is I don't really have a lot of faith in the title.
Not looking good.... Damn it, this game looked like a FPS Blade Runner crossed with Mass Effect.
Oh well
Maybe the next Prey 2 will feature Tommy
I'm sorry but the game just didn't feel like Prey, it seemed like a new IP.
No way it's canceled! They were too far along!
Maybe a Huge push back to next year or next fiscal year but No it's not canceled.
Bethesda has put "The Crossing" on hold as they have resource issues (Shifting resources to Fallout 4 and or Fallout MMO along with Dishonored and Doom4)
Rage being a Financial FAILURE has hurt Bethesda some what but Skyrim has more than made up for it and Bethesda is just maybe leery about FPS when they have Doom 4 and Dishonored to get out the door.
What the hell? This game looked awesome and was already years in the making. No way they would cancel this.
That will be a real shame if true, as the e3 demo looked great. And the plans with the open world looked like it would be a lot of fun and lengthier than the average shooter.