The first thing you will notice about Journey is that it doesn’t conform to the majority of gaming conventions. A single word I would use to describe Journey is “minimal” as the game never makes use of language or even a scoring system, and you are limited to three buttons on the controller; but for me, Journey is the most unique gaming experience I have ever had.
The composer behind Journey, Austin Wintory, recently had a chance to revisit the classic game, just in time for its tenth anniversary.
My fav indie game ever, played this on ps4 and ps5. Too bad it does not have a plat trophy.
Jenova Chen told us about the development of the game.
Today, veteran game developers with experience on games like Journey, Skyrim, Spider-Man, Edith Finch, Ratchet & Clank and more, have come together to announce a brand new game studio, Gardens.
Concept artist has a very distinct style and if they can translate that into the game well this studio will be making some visually stunning games.