"There’s no challenge and no real gameplay, which isn’t necessarily a criticism. It’s sort of like Shadow of the Colossus without any colossi, or Ico without the little girl. It does have multiplayer, though. Other players run around in your game pulling your switches, mashing their circle buttons to activate the “hey, over here!” beacons, and basically going the same place you’re going without any meaningful way to interact with you unless you both know Morse code. How’s that for a metaphor for online gaming?"
The composer behind Journey, Austin Wintory, recently had a chance to revisit the classic game, just in time for its tenth anniversary.
My fav indie game ever, played this on ps4 and ps5. Too bad it does not have a plat trophy.
Jenova Chen told us about the development of the game.
Today, veteran game developers with experience on games like Journey, Skyrim, Spider-Man, Edith Finch, Ratchet & Clank and more, have come together to announce a brand new game studio, Gardens.
Concept artist has a very distinct style and if they can translate that into the game well this studio will be making some visually stunning games.
What disappoints me so supremely about this "review" is how Tom, despite being an erudite Harvard graduate and a chap whom undoubtedly must be full of life experience, is unable to comprehend that games, like every other expressive medium, might be more than just a sum of their part.
Such a lapse in judgment is, when given the benefit of the doubt, actually, implausible.
So what conclusions are we left with?
Why else would he publish something like this?
IMO, he just wanted to be "that guy".
Ah yes, Tom Chick.
Tars 'n' feathers most AAA titles (Uncharted3, Gears3, Mass Effect2, COD, Halo Reach, Forza4, Deus Ex, FF, R@C etc) yet gives perfect scores to lesser games with more limited scope a la SSX and Darkness2. Kinda goes against his own anti-establishment gimmick this time, whether he realises it or not.
Journey is probably the most left facing game on the market so far this year. Yet he reviews it looking for gameplay more akin to the AAA titles he usually loathes and finds fault with for not stopping to smell the roses. Now he admits he just doesn't like deserts in games. Perhaps he should stop taking himself so seriously with barometers like that and just go full Yahtzee, instead of metacritic bad boy?
Speaking of meta', not sure why they added Quarter to Three on there tbh. Doesn't meet their usual criteria for quantity or quality https://metacritic.custhelp... . I'll click an approval vote for this review on N4G just for posterity, so that when Halo 4 comes out later this year and gets predictably slammed as well despite giving Tom the kind of gameplay and online he apparently lacked in Journey, I can say I told ya so. I don't think he knows *what* he wants.
Hmmm...well, I disagree with just about everything he said in that review.
This guy again?!! I didnt know Harvard had troll 101 as a class
Edit: wtf? double post I guess.