I love new IPs. There’s nothing like trying a brand new idea for the first time and loving it. However, once a new IP has been finished and put aside, it’s only natural to want to play more of that franchise, namely sequels. Some games get the sequels they deserve, some get way too many sequels (I’m looking at you, Guitar Hero), while others gets brushed under the mat, seemingly forgotten by the gamer gods. Some of the games I have listed below were more high-profile in their day, but all ten of these sequels are worthy of consideration.
For a long time, it's been widely accepted amongst Final Fantasy/Kingdom Hearts fans that Donald Duck is the most powerful mage ever to exist, mainly due to his use of the stupidly powerful Zettaflare spell towards the end of Kingdom Hearts 3. This spell is one step up from Teraflare, a spell which was used in Final Fantasy XIV that was so powerful that it completely wiped out the base game, giving the developers a canonical reason to let them bin everything and start again from scratch.
Now you're armed with this information, you can see how it was pretty surprising for Donald Duck of all characters to bust out Zettaflare and establish himself as the most powerful character in Final Fantasy/Kingdom Hearts lore. However, now that Final Fantasy XVI has arrived and delivered a whole new cast of characters, a new challenger has arrived to provide Donald with some much needed competition.
Final Fantasy features many strong characters, but an unlikely character from Kingdom Hearts is able to cast the most powerful spell ever seen
that was pretty amazing, not gonna lie, i might have shed a tear or too, just cause of pure awesomeness.
he was already my favourite disney character and one of my favs from KH and then to see that amazing spell too. aah so good xD
Final Fantasy's strongest magic user is Donald Duck, who never appears in a final fantasy game.
Kingdom Hearts is filled with otherworldly boss battles, but only one stands out like a phoenix dancing with ethereal grace across the night sky. Before we embark upon a discussion concerning Kingdom Hearts' exceptional boss battles, it may be prudent to first reflect on the evolution of the criteria for appraising video game bosses. This criterion has undergone a major metamorphosis over the past decade; one that owes much to the profound influence of From Software and its iconic Souls series.
"Yozora is much more than a grueling secret encounter; he is a reflection of what Kingdom Hearts' bosses should be"
No thank you. If every boss in Kingdom Hearts was like Yozora, the series would be unplayable. That's not to say that they shouldn't include such challenges, but making them fundamental to the game would be too much. And don't say that this is what the From Software games are, because Yozora is absolutely harder than most of the bosses in those games. He is waaay faster, has a ludicrous number of abilities (and does them in random order AND can chain most of them together), and punishes you severely if you make a mistake. On top of that, you have to survive this onslaught for a really long time because of how much health he has. It's borderline too much - for me at least. Still, it's a stunning battle.
Jade Empire was so awesome! Played it and loved it first on xbox1. Then it got Even better on PC with the MUCH improved graphics and butter smooth framerate! So of course I had to play it all over again with a new char.
good times!
I really need to play Jade Empire. I had skipped over it but hear so many good things. I need to get on the ball!
Good list, mine would be.
God Hand
Jade Empire
Conkers
Legend Of Dragoon
Deadly Premonition
Darkstalkers
Bloody Roar
Nightmare Creatures
Final Fantasy 12
Jersey Devil
Zombies ate my neighbors...
Heavenly Sword!