When Electronic Arts revived its Medal of Honor franchise as a modern day shooter (instead of the classic war scenarios that previous games were based on), it made them a lot of new fans, though some folks were divided by the jarring differences between the single player campaign (by Danger Close) and the multiplayer (handled by DICE). Regardless, it carved out some impressive sales for EA, so obviously the series was going to live on with a sequel. However, after seeing Medal of Honor Warfighter this week at the company’s event at the Game Developers Conference, we can honestly say that the focus has gotten so much better.
Alongside death, taxes and terrible Adam Sandler movies, video game sequels are just another crushing inevitability of life. Sequels and franchises are the lifeblood of the industry, so you can bet any halfway successful game will be aiming towards at least five more follow-ups and spin-offs in pursuit of more delicious money.
Yet even major franchises tend to run themselves into the ground eventually, where they can either reboot themselves and come back stronger than ever (think the new Tomb Raider games) or stay buried in the past.
This new Top 5 video series is starting with a bang, and quite possibly some teabagging, as I run through my favorite first-person shooters.
Halo ce
Halo 2
Halo 3
Halo 4
Halo5
Before i liked halo
007 goldeneye
Doom 2
Crysis 3
Cod WAW
MOH
Old school would be Wolfenstein, Doom, Hexen, Duke Nukem, and Rise of the Triad.
More recently Half-Life 2, BioShock (original), Wolfenstein the new order, Timesplitters 2, Medal of Honour.
Some personal favourites Singularity, Resistance series, Killzone Series, Bulletstorm, Dishonored.
The video game industry is one based on the backs of its scholarly properties. Like movies and books, it’s a space that draws vigorously on strong sequels and innovative new thoughts. Notwithstanding, not all sequels surpass the enormity of their forerunners, and a chosen few of them check the start of the end for their →
Assassin's Creed series was ruined after Black Flag, Ubisoft made it annually game. I played Dead Space 1 and 2; were awesome but Dead Space 3 failed to make gosip. As MOH Warfighter was good game
I preferred Revelations over Brotherhood. AC Brotherhood had such a boring story while AC Revelations tied everything up very well for Ezio and Altair, if I was going to pick a game where it all started going downhill for me it would be AC 3 but despite that AC 1,2, Brotherhood, Revelations, 4, Rogue and Syndicate are all good games.
Lost Planet as far as I remember went like dead space with the third game (round based type play) it just felt like it was just a map clearing game with multiple horde survival. Call Of duty went and died long ago. Ghosts didn't help its cause but now we have three development houses it's going from bad to worse. GTA to me anyway was saved with five to me the driving up until then was awful. Mario and sonics died along time ago to in my eyes.
Loved MoH Airborne so ready to see what EA does with Warfighter!
Looking good!
Duplicate post...
Strictly talking about the multiplayer, and not the campaign:
Is the game going to have a perk system? i dont like COD (I hate it), but if MOH is the same as BF3 (since its te same genre with the same engine) then I need to know what is different enough about the gameplay that will make me want it (since i already own Bf3). A perk system would be welcome if it's balanced and not child-like like COD. Sometimes I want an arcady experience too (Some games do it well, like gotham City imposters). But i'm afraid MOH is going the realism route, which is fine, but BF3 is already doing that.