2007, Bethesda hardly knew thee. For this week's "What we're playing," Bethesda developers are reflecting on their personal favorite games from this past year. Looking through the list, you'll see lots of the well-known favorites, including Mass Effect, Super Mario Galaxy, and Rock Band. If Bethesda's staff had to lock themselves in a room and fight over their official office pick for GOTY, it would end up being between the Orange Box or Bioshock. If you've been following this blog, or playing games this year, this shouldn't come as much of a surprise.
As for the format for their rankings, there really isn't one…this lists let folks at Bethesda format their lists as they please. If you'd like, feel free to share your picks in the comments section.
On to the lists…
(December 28th, 2007)
Valve has finally introduced the much-needed 64-bit support in an unexpected Team Fortress 2 update after 17 years since its release.
64 bit support is not the same as a next gen upgrade. 64 bit has been used for like 12-15 years now?
MW 2019 is five years old at this point and on previous gen hardware, but it is still the best looking Call of Duty game to date.
MW was an excellent videogame. They messed up Spec Ops big time, but aside from this it was a huge step in the right direction initially. Most notably, at launch it seemed to come from a very cohesive creative vision that was felt across gameplay, to story to art style/visual direction. It was also very notably written by prominent ex-Naughty Dog guys that quit almost immediately before release.
That COMPLETELY dissolved through post-launch content and the full pivot to a "cross-mode" narrative that completely obliterated the cohesion in overall story direction. Warzone then "became" the new face of Call of Duty and the franchise completely removed itself from anything remotely creatively "good". It is a pure money machine, so I kinda get why they're doing it....but I personally completely lost interest.
I would love to see Infinity Ward move off CoD and get to make their own product with full control. They clearly have some massive talent in their ranks but it's perverted by Activision's corporate interests.
Hey Poor Player's James Davie Takes Us On A Bio-Shocking Deep Dive Into Irrational Games' Nautical Nightmare.
Not big PS3 fans are they.
Bethesda's verdict: The PS3 has only garbage games
Nice find, some really bizarre choices but overall, good taste. Glad to see The Witcher among some choices since they could really use a couple of ideas from that great RPG for Fallout 3.
Also, WTF is Fallout doing in one of dev's list? If indeed its Ricardo Gonzalez's first experience with Fallout then it should be number one :(
At least he tried pretty good old games. Fallout and Psychonauts. Both timeless classics.