This whole Kickstarter situation is an interesting development in the video game industry – it’s highly unlikely to change the way that the industry works as a business.
from paulsemel.com: In this exclusive Q&A, Ashley Esqueda, the writer of "The Art Of Psychonauts 2," discusses how this this video game making-of art book came together.
It looks like a third entry isn't happening soon.
Double Fine's seminal platforming adventure game still holds up after all this time.
No, not for niche games where the developer will have to compromise their creative vision in order to please the publisher.
This is the best solution; the consumer is the funder, and there's no middle man to pilfer the profits.
Not all of them ruin the games they publish.
Indie studios should keep away from publishers and use fan funding instead.
You won't fund the next big MMO or AAA title from a startup studio without publishers. Can fans fund a small game? Yes, absolutely. Could have fans funded GTA4 and it's massive 100 million dollars budget? I highly doubt it.