GR - So Quantic Dream’s David Cage has done it again. Two years after Heavy Rain, he’s sent the gaming world into a tizzy with another visually stunning demo of another beautifully rendered female character being all dramatic and sad. He’s espousing more leaps forward for mature video game narrative. He’s talking about setting new standards for dramatic story-telling. But once again, while the new tech being used is undeniably impressive, personally I also see a very prominent naked emperor putting nice graphics before much more important things.
Quantic Dream are set to offering hands-on opportunities at PAX East 2024, but which game it will be has not yet been revealed.
Quantic Dream has announced a new publishing label, Spotlight, following the reveal of debut title Under the Waves.
Interesting to see how this works out for them. QD have had a very lucrative partnership with Sony. David Cage is a household name among Playstation owners, and he might not have been if QD stuck with Atari as their publisher. Now they're launching Spotlight so they can circumvent Sony exclusivity? I imagine this isn't the last we'll hear from Spotlight.
Can’t wait for all those quicktime events and bash-you-with-boredom storytelling.
Ruliweb interviewed Quantic Dream CEO David Cage at G-Star 2022.
This article clearly sums up that the writer is not on the same wavelength as David Cage and that is sad. What QD does is fresh and original. Indigo Prophecy and Heavy Rain may not have the tightest stories with their player driven experiences, but they offer something no other games do and to ridicule someone who is trying to think outside the box in an industry that was created by people who saw games as a form of artistic expression, is disgusting. Not one developer 30 years ago thought the highlight of future video games was going to be generic garbage shooters with no originality. And those today who get sh*t on by immature journalists deserve better.
"I also see a very prominent naked emperor putting nice graphics before much more important things."
I only have to read this to realize where the article is going. Last I checked, the demo was to showcase the "motion" technology. Upon reading this tripe, it's quite obvious the writer clearly took the video at face-value and then proceeds with his pretentious offering by dissecting the video and comparing it to other works if only to undermine the video in it's entirety.
If the writer would even bother paying attention he would notice at the beginning of the video where it clearly says:
"It is a concept only and is not taken from any software title currently in development"
Then the writer would know that his whole article is completely and utterly pointless. As far as I'm concerned KARA would most likely not be a part of his upcoming project if anything it is a tech demo - end of story.
It's amazing to see how journalists get their panties in a bunch for the need to explain to the whole world there is a secret message in games that only they themselves have deciphered to warn for the sake of gamers everywhere.
Jesus.
thanks for saving me the click. i quite enjoyed the tech demo, and was hoping it was part of a new game. but, since it isn't, i'm optimistic on what Sony's World Wide Studios can do with this tech, not just QD's new game...
Really? to pass off a short story that can convey an emotion response/ attachment to Kara in such a short time is really amazing. Also the fact that they did that in a tech demo shows that they are really skilled with passing off a story.
Kara has nothing to do with what they are doing next. how can you make any sort of judgement from it? It was basically a 7 minute demo to show off their new game engine. How in hell can you judge anything from it? QD attempted to make it emotional and in my opinion he did.In such a short time they made a character and a situation that had people choking back tears as they listened to her panicking and begging to live.
But when you think about it he didn't have to do anything like that at all. Foe the people who want to judge it he could have made the same impression if he had made a tech demo with Kara reciting the alphabet while being built.
In my opinion however if Kara and the concept had nothing to do with the next game they were making they shouldn't have made a character that we felt emotion towards at all. Now I am kind of annoyed that after feeling sorry for her and wondering what will become of her they say 'It has nothing to do with our next game'.