220°

The Death Of Consoles, Prophesied By A Mobile Developer

The most important point here is that you must consider the source. Hearing from a mobile game developer that console gaming is dying is about as reliable as getting the weather report from a flood insurance salesman.

PaladinXII4455d ago

Riiiiiiight. They are dying... which is why Microsoft's sales curve is still on an upward slant even this late into the life cycle.

Of course, this sounds like the pipe dream of a mobile developer that is trying to make the sky fall just by shouting about a little rain.

ATi_Elite4455d ago

The second they got internet connectivity and firmware updates they became PC's.

I'm just sayen!

CarlitoBrigante4455d ago

These mobile developpers have become arrogant and cocky, they got some success and think they rule the world of games.

No one I know is seriously gaming on their phones, just to kill some time.

tantobanto4455d ago (Edited 4455d ago )

"Apple, Google and Facebook on gaming, with a combined market capitalization of $793 billion, against a measly $306 billion from Sony, Microsoft, and Nintendo"

This is like comparing number of floors in each others buildings or number of tiles in the floor of a mcdonalds vs a burger king

Stats are fine when they actually mean something in terms of games

plus this is coming from a mobile dev, so it comes off as insecurity above all else

BlackjackCF4455d ago

We'll see. Perhaps if mobile games evolved in a way that the virtual d-pad didn't suck... then maybe we'll see some headway.

For now, I think we still associate mobile/tablet games as "casual" at best, beyond a few examples such as Infinity Blade.

Emessai4455d ago

The way I see it, regardless of the control scheme, people enjoy the "console" experience. There is a concept of such a thing amongst most gamers, and until they can get the console experience on the go, there's no way consoles will ever die.

Fishy Fingers4455d ago (Edited 4455d ago )

Eventually people will be carrying a mobile device that can provide CGI quality graphics. Wirelessly link to any screen, support a plethora of wireless devices (pads etc).

When we reach this point, why on earth would you want or need a dedicated device?

Now, of course these devices maybe produced by any of the major players now (Sony/MS/Nintendo) as a natural evolution of their current offering. But to think you'll still have a "dedicated games console" 10/20 years down the line is not something I'd agree with, or even like to see.

klecser4455d ago (Edited 4455d ago )

I don't disagree, IF whoever the manufacturer is still produces quality games with depth. The fact that "depth" of gaming experience never enters the conversation here should be a concern for all console gamers. It reveals to us that mobile and tablet makers don't understand the market. Ultimately I'll vote with my wallet, and if future tablet and mobile games can't become deep, I just won't play video games anymore. I have very little time to game and I won't do it shallowly. I'll switch to board games. There is nothing inherently wrong with Angry Birds and the like as they exist write now. They just don't meet my personal gaming needs.

Shadowauthor4455d ago

I'm coming at this from a completely unbiased slant as I spend just as much time mobile gaming (if not more) than I do playing consoles, etc. That being said, consoles aren't going anywhere anytime soon. Smartphones and tablets are great in that they're ultraportable and can be snagged out of a pocket or bag in a heartbeat and messed with for a few minutes at a time. I'd be willing to bet that the average mobile gamer does so in bursts, and most likely with very inexpensive apps. I don't see them ponying up $20 for a fully-fleshed out title on iOS that requires vast amounts of time and effort.

At the end of the day, I see this as more a societal thing than anything else. People have the attention span of a gnat. They want something pretty and flashy to look at for five minutes, then they get bored and move on to another pretty and flashy thing to look at.

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150°

N64: Recompiled — Creating Native PC Ports Is A Godsend For Game Preservation

"In a time when companies don't care about preserving games, I have high respect for the creators of projects like N64: Recompiled." - Hanzala from eXputer.

gold_drake1d 20h ago

it is, i might be finally able to play Snowboard kids 1 full screen ha.

purple10123h ago

il beat you to the ski-lift,

framerate on snowboard kids was shocking, do you remember./?

talking of shocking framerate and kart racers style games,
Sony had a gem on ps3, with 'Modnation Racers' but again, framerate was so terrible, still fun though, indeed, when is drifting sideways not fun, the answer is never. we have not seen enough of that game, technically some people made race tracks/games in dreams and little big planet etc, but its just not the same,!!! grrrrr

morning rant over.

here, relive some ,memories. https://www.youtube.com/wat...

itBourne20h ago

The load time on ModNation where also excruciatingly long... But man oh man I wish that game took off more, so much fun! Could turn off garbage rubber banding, I had karts with 100's of stickers to design some crazy cool stuff, custom tracks. Fantastic undeappreciated game

gold_drake16h ago

SK1 had a fairly good framerate. sk2 maybe not so much ha

Redgrave16h ago

Some food for thought:

Would you donate your physical copy of a really rare/expensive cartridge (Conkers's BFD, Bomberman 64 Second Attack, Ogre Battle 64, the two Castlevania titles, etc) to those managing this project for the greater good of getting them preserved online for all to experience at some point?

UltimateOwnage16h ago

As long as it meant they never took money from Patreon and invited a DMCA takedown / lawsuit by Nintendo to take it all away. After seeing the whole debacle with Yuzu I now question how long any of these teams can maintain game preservation efforts through emulator development, or otherwise.

franwex13h ago

I mean. They may borrow them…

Profchaos10h ago

Is it realistically needed though I would not personally give anyone my old carts for games that are already persevered and easily available online

Inverno16h ago

The snippet of ray tracing at the end of the og trailer was low-key amazing. I found out thanks to Nerrel who also made a texture pack for MM, and i can't wait to see how much more great this game will be in the near future. With model swaps, ray tracing, retextures, and a more quicker process than decompilation, it's gonna bring new life to N64 games.

Profchaos10h ago

There might need to be a bit of clarification recompilation is not the same as decompilation.

This is basically a container to excite the rom within but allows for all sorts of beat additions and tricks like new lighting effects such as ray tracing to be added.

But decompilation would ultimately be king as it allows for a widespread porting capabilities and uses the assets from games to build a native install for PC or whatever the target system is e.g Mario 64 for PC or sonic mania for psvita / wii

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70°

GTA 5 and GTA Online Player Engagement Jumps Up Double Digits in Percentages Compared to Last Year

Even 10 years after release, Grand Theft Auto 5 and GTA Online's player engagement has risen drastically compared to last year.

100°

I Have A Confession, I Like The Fallout 3 Green Filter

The game looks too clean without it.

Read Full Story >>
thegamer.com
isarai1d 13h ago

How about you actually SHOW wtf you're talking about

Nacho_Z14h ago

Always annoying when articles do that.

I agree with them that the tv show was a bit on the clean side. They got loads right regarding set design etc but there's room for improvement.

gold_drake14h ago

i dont. it hurts my eyes. but im fairly ssensitive when it comes to that sort of stuff.