80°

Twin Cosplay Make Our Heads Spin

The only way to improve on an incredibly hot cosplay recipe is to add a hot twin sister into the mix! Yuurisaan-C-chan and her twin sister Yuurisaan-K-sama have found a hobby that they (and we) simply love. These lovely ladies were gracious enough to share their gallery with us as well as giving us a little insight into their world

DesVader4463d ago

Unbelievable. Totally awesome!

VanguardOfCalamity4462d ago

Name: Austin "Danger" Powers
Sex: yes Please! XD

ATi_Elite4462d ago

They are really really good!

gonna use them as wall paper for a while!

YuuriK and YuuriC some of the best Cosplay ever!

Oldman1004461d ago

They have those naturally large anime eyes.

60°

The DevGAMM conference is returning to Lisbon (Portugal) on November 14th, 2024

"Following a great event in November of last year, DevGAMM Lisbon is coming back to the beautiful and sunny Cascais region to catch up with old friends, connect with game developers from around the world, hear from seasoned professionals, and have a great time all around." - DevGAMM.

70°

Why Indie Games Fail To Keep Their Place In The Spotlight

A look into the sad trajectory of indie games from high successful releases to complete irrelevancy in just a few weeks or months.

shaenoide5h ago

Easy not enough developpers to add content to the game (palworld)

Profchaos5h ago

That's the thing with gaming there's always new experiences to have why spend months or years playing a single game when there's a new experience right around the corner.

Indie or AAA if your building your game expecting long term player counts you'll probably be disappointed as gamers often enjoy something for a few weeks and move on only to return if it's truely a classic.

Out of all the generations I've experienced there's games from 30 plus years ago I still dust off and play like super Mario bros, earthbound, vice city and san Andreas being games I treasure and revisit every few years but I'm not going back to play a game designed to keep me engaged for months on end because it's also designed to milk my wallet in most cases.

Build a great game that people love make it playable offline and ask does it matter if the concurrent player count is under 100 a year post launch more often that not it doesn't

P_Bomb1h ago

The price of entry is too high to take chances like I used to. Was looking at V Rising and that ranges from $50-$130 CAD. That’s a lot for an indie imo. By the time it goes on sale, the player count might be dwindling. But that’s the trade-off, I guess.

80°

15 Great Games Where Every Minute of the Experience Feels Earned

GB: "We take a look at 15 amazing games that had the perfect length."

Read Full Story >>
gamingbolt.com