240°

Mass Effect 3: PS3 frame-rate issues persist in final game

In last month's Mass Effect 3 demo analysis we asked ourselves if the PS3's frequent dips to 20FPS would be improved by the time of its release.

The fact that BioWare has made some sizeable changes to its previous games between demos and full releases gave us hope that something might shift. Regular readers may recall how Mass Effect 2 on PS3 went from a consistent 30FPS with regular tearing in the demo to 20-30FPS with v-sync engaged, although the end results were largely comparable to the 360 version.

However, with retail code of the new game now available, we can confirm that performance on the final PS3 release is extremely similar, if not identical to that of the stuttering demo code. We've put together a quick look at the explosive intro sequence (used for the demo) and a few early snippets of traversal gameplay from the first mission to see where it stands now so PS3 owners can get some idea of the game's performance ahead of its European release on Friday.

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eurogamer.net
StanSmith4452d ago

This really annoyed me. First they release day 1 dlc that should have been in the full game and now this. This was a really lazy port by Bioware. The PS3 version should have been optimised alot more.

FrankDrebin4451d ago

No one is surprised that the PS3 version is having problems. By now, we know how this works. The PS3 counterpart is generally not as polished as the 360/pc. Not in all cases but in most.

Is it the system?
Is it the developer?

It doesn't really matter the reason as we will never know but it does suck! For most of these games I rather play on the PS3 but I can't if I want to get the best version. Now that sucks! Ultimately it does go back to Sony and the release of the PS3. It simply wasn't the leap from the 360 that Sony had promised. It doesn't matter if the 'on paper' specs rock if the developers can't make it work (not all but most it seems).

360GamerFG4451d ago (Edited 4451d ago )

Such a popular thing to say on this site, its always the lazy developer excuse.
You know, I'd really love to see the game YOU developed on PS3 with ease and unlaziness all within budget and time constraints.
Even if it were a case of laziness, why should they put more effort, time and money in the version with the least fanbase for the franchise?
When are people going to realise that the PS3 has its limitations?
@Rain you just proved my point, how can you say the PS3 doesn't have limitations when any RAM intensive game makes it stutter like a 12 year old with a crush? PS3 is great for pretty linear games but as soon as you task it with an open world RPG it starts to show its design flaws and the fanboys come in on the defensive

StanSmith4451d ago

"Such a popular thing to say on this site, its always the lazy developer excuse.
You know, I'd really love to see the game YOU developed on PS3 with ease and unlaziness all within budget and time constraints. "

Come on! Watch that video and just look how low and how often the framerate drops to on the PS3 version. It was a lazy port!

"Even if were a case of laziness, why should they put more effort, time and money in the version with the least fanbase for the franchise?"

Oh, i don't know. Maybe to increase sales and thus increasing their fanbase. If they don't want to put as much effort in to the game, then i don't want charging the same price as the other versions that they did put effort into.

Rainstorm814451d ago (Edited 4451d ago )

" why should they put more effort, time and money in the version with the least fanbase for the franchise? "

Either do right or don't do it at all....as the article said these problems were apparent in the ME2 demo and not in the ME2 retail game...yet the opposite in ME3.......That doesnt sound like PS3 limitations to me but more like dev issues

Maybe if they didnt put any focus on Multiplayer, they could've put more focus on both versions running smoothly

BrutallyBlunt4451d ago (Edited 4451d ago )

@ MARIOFTW

On N4G? Never. Instead we will continue to downplay all other platforms and if that doesn't work we will continue to attack the developers.

gamingdroid4451d ago (Edited 4451d ago )

@Raiinstorm81

***as the article said these problems were apparent in the ME2 demo and not in the ME2 retail game...yet the opposite in ME3.......***

Well if you are assuming the dev wasn't lazy in ME2, why would you assume the dev was lazy in ME3 considering the upgraded graphics?

Just going by your logic....

In fact, if anything the ME engine on PS3 should be better time tested since ME2 was released on it, and at the time Bioware kept saying how it was the ME3 engine and how it was the best version "evar". Turned out, the PS3 version merely matched the Xbox 360 version and had lightning tweaks for no reason:

http://www.videogamer.com/n...

Redempteur4451d ago (Edited 4451d ago )

95% of ram intense games are fine on PS3 ..

You just have to take time to work on your code

Batman arkham city , Another Unreal engine game ( open world this time ) works perfectly.

All the assasin creed games ( open world again so lot of ram used ) works perfectly.

Heck they managed to improve their shoddy ME2 demo code in ME2...

If they didn't here , it's just like skyrim , they didn't want to invest the ressources to improve it before the deadline so they shipped the game as it is.

The ps3 limitations are out of the equation , now everyone can do it if they want to..

pixelsword4451d ago (Edited 4451d ago )

" why should they put more effort, time and money in the version with the least fanbase for the franchise? "

You'd think that would be the PC, since games gets ganked on the regular for the PC.

gamingdroid4451d ago (Edited 4451d ago )

@Redempteur

***The ps3 limitations are out of the equation , now everyone can do it if they want to..***

You mean like Rage? It had massive texture pop-ins on the PS3 version compared to the Xbox 360 version (which itself was inferior to the PC version of course).

No amount of optimization will remove an inherent hardware limit. If you ain't got the RAM, you ain't got the RAM.

@Redempteur #1.3.2
***Voice recognition has nothing to do with power or ram in this particular case.***

Really? Is that why iPhone and Android devices do voice recognition in the cloud?

The more accurate the voice recognition, the larger the data set and the more processing.

The developer said so, the technical result shows so, but feel free to bury your head in the sand.

***Are you implying that the PC is not powerfull enough too , then ?***

Unlike consoles whom Microsoft/Sony provides the voice recognition library on PC it something you have to license at a cost.

I doubt Bioware/EA wants that cost and additional development time, for the version that is likely to sell the least.

There is a reason why ME2 was closer to the console version even at the highest settings. Clearly optimization on PC wasn't a priority, let alone a voice recognition feature.

+ Show (4) more repliesLast reply 4451d ago
StraightPath4451d ago

we all knew this that ps3 will suffer once again nothing new has been suffering multiplatform games since a long time ago. Xbox 360 is the definitive version with screen comparisons from lens from truth we knew the ps3 version was also graphically inferior.

gamingdroid4451d ago

Maybe this is why the PS3 version doesn't have voice recognition similar to Kinect?

The PS3 version already has trouble keeping up with the Xbox 360 version without voice recognition....

Redempteur4451d ago (Edited 4451d ago )

@gamingroid
Stop trolling ..this has nothing to do with voice recognition.
The only reason they did it was because they used "already done" kinect libraries and because kinect has a dedicated processor ( external ) for this things ..Are you implying that the PC is not powerfull enough too , then ?

Voice recognition has nothing to do with power or ram in this particular case.

dedicatedtogamers4451d ago

PC version for me...when it drops to $30.

andron4451d ago (Edited 4451d ago )

Yeah, I'm not picking this game up until the price drops. Haven't platinumed ME2 yet either, and I'm not buying sub-par games at full price...

Edit: It's lazy developers AND pushy publishers fault. EA is as much at fault for wanting to release all versions at the same time...

+ Show (2) more repliesLast reply 4451d ago
tigertron4451d ago

Well this dissapoints me, I was hoping that it was down to the demo, but I guess Bioware got lazy. Hopefully they will give us a patch.

360 man4451d ago

they didnt get lazy. ps3 is just not tough enough :D

Rainstorm814451d ago

so says 360 man...... riiiight

AusRogo4451d ago

Your name says it all...

admiralthrawn874451d ago

sounds like a common trend for multiplat ps3 games.

PygmelionHunter4451d ago

It's preposterous for 2012 standards...

BrutallyBlunt4451d ago (Edited 4451d ago )

I think every developer should makes their games exclusively for the Playstation 3. That way we would never know how much better it runs or looks on another platform and we can all continue to tell everyone how great the system is here on N4G.

Sarcasm aside it is obvious the Playstation 3 still causes stumbling blocks for some games. Sony has admitted their system is not the easiest to develop for and by all accounts Vita has shown Sony is finally starting to listen. Another thing people often neglect is how companies are not always going to treat certain systems as the lead platform which Sony wishes they would on the Playstation 3.

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300°

Report: Sexual Misconduct Investigation Conducted at EA, Suspects Named and What They Did Revealed

EA senior staff has been investigated for sexual misconduct involving female coworkers, and these said people have been named publicly.

isarai4d ago

Aye just call Phil, i mean he somehow made Bobby Kotick's scandal disappear and gave him a few million dollar high five on the way out.

Cacabunga3d ago

I wonder if it will be censored with some in game ads.

MrBaskerville1d 12h ago (Edited 1d 12h ago )

Microsoft did, Phil Spencer played a minor part. He instigated the buyout that led to Kotick escaping all his controversies while getting a golden handshake.

Someone on Twitter calculated that the people hired in Tango and Arkane Austin could get a decent salary for roughly 17 years for the money Kotick was paid.

InUrFoxHole21h ago

Yeah some thing tells me Kotics $ was already guaranteed before MS made the deal. As for the studios... Let's be honest here... none of those studios made system sellers.

XiNatsuDragnel3d ago (Edited 3d ago )

EA about to go down like Activision and then Phil saves the day saying.this is good for the industry and consolidation will help create competition. /s.

MrBaskerville1d 12h ago

Then they shutdown Codemasters and studio behind Jedi Survivor.

Atleast they could hardly do much damage that EA hadn't allready done. EA has shut down most of their studios by now.

ravens523d ago

What's up with all these horny creeps. You gon be horny, fine. Just not at work take care of that shit before you go in. Rub one out if you have to. Don't be a creep at all. ESPECIALLY at work. But don't be one AT ALL.

Extermin8or3_3d ago

I mean part of the issue is that things transpired outside of work....

MrBaskerville1d 12h ago

That's the thing he mentioned about not being a creep at all.

KwietStorm_BLM3d ago

You think deviants care where they are? Work sometimes makes it an even better situation for them because they can abuse their power.

mudakoshaka2d ago

Nerds think they are Gods when they are making video games.

NotoriousWhiz3d ago (Edited 3d ago )

"it seems that according to EA, given the events transpired outside of work between two adults, and the fact that once investigation has started that the alleged perpetrators didn’t do it again, the investigation is considered closed. [...] The victim still has to work with the people that harassed her."

Yep, EA is disgusting.

Extermin8or3_3d ago

I mean the fact stuff happened outside of work puts EA in quite a difficult position legally. These women don't seem to have reported the matter to the police which kinda ties EA's hands on what they can do. If they don't file reports of the crimes then yeah from EA's perspective it is stuff that happened outside of work. The only exception is the guy that apparently referenced things in the slack channel for work, spending on what he said proving it may be very hard and he may well be able to get away with plausible deniability. I don't like EA and I think these people need to be dismissed but without any legal action being taken, EA can't really do much without risk of being sued themselves for unfair dismissal etc.

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90°

EA to Spend Billions Boosting Share Prices After Mass Layoffs

EA has announced it will engage in a shareholder-pleasing share buyback program just a couple of months after mass layoffs at the studio.

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techraptor.net
Yi-Long7d ago

Well, anything to make those shareholders happy, I guess. They're all that matters in this industry nowadays.

badboyz097d ago (Edited 7d ago )

EA stocks haven't been profitable in over 5yrs. They better hope Take-two don't get the FIFA license lol.

130°

BioWare Could be Working on More than Just Dragon Age Dreadwolf and Mass Effect 4

Earlier this year, BioWare was hit with layoffs as part of a downsizing of parent company Electronic Arts, but fans have been reassured that the next Mass Effect game hasn’t been impacted. Likewise, Dragon Age: Dreadwolf’s development is still churning along, with BioWare putting it at the forefront of its focus and rumors suggesting that it could launch sometime later this year. Fans might be getting another look at the long-in-development Dragon Age: Dreadwolf at the Summer Game Fest in June.

If the recently posted job offering for a temporary development manager is any indication, BioWare could have yet another surprise up its sleeve for when Mass Effect 4 and Dragon Age: Dreadwolf are nearing completion. This mystery BioWare video game could truly be anything, from another spin-off of its two major properties to something entirely new. All there is to go on at the moment is a vague mention in the job posting, and it might still be some time before BioWare is ready to confirm any new games in its pipeline.

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gamerant.com
just_looken44d ago

So a studio that spent years on anthem then this dragon age thing is now also working on another ip along with mass effect,

You think they would be worried that there brand has been on 3 major screw ups

Dragon age 3 launched broken with the frostbite engine yes its a good game but you can see in the late game how rough it was

anthem......

Mass effect 4 well that dev team was fired so yeah.....

They should make sure this new dragon age is a goat instead of putting more work on the table

bababooiy43d ago

Bioware today is like 150 poeple i dont see how they are seemingly working on all these projects at the same time.

Michiel198943d ago

Inquisition wasn't broken, it just had some flaws and on the contrary it also had some strengths. If you call inquisition a major screw up then idk what to say.

That said with what happened to the study since then and now, I'm not really confident that their next game will be any good.

just_looken43d ago

If you played it fully to get plat like me back in its novemeber launch window you had that castle with empty area's endgame missions not there or working and a mp that was made around loot box grind like the mass effect mp.

Its hard to explain to those that played it years later after they tossed out the dlc/patch's

Michiel198943d ago

entitled much? I played it at launch too. Why you even platted it if it was a "major screw up"?
It was good enough for you to sink 100 hours in but also a complete fuckup at the same time, make up your mind.
So either you like shitty games or you're just talking out of your ass.

RaidenBlack43d ago

Well just wanna say, Archetype Entertainment is the new BioWare, composed of mainly ex-BioWare vets.
And they're developing Exodus (starring Matthew McConaughey), a new sci-fi RPG (spiritual successor to Mass Effect, dare I say?)

CantThinkOfAUsername43d ago

I hope it's a single player game with Anthem's gameplay mechanics.

Becuzisaid43d ago

They're owned by EA. What makes you think that they wouldn't publish for PS5? Shoot, if your fridge could connect to your bank account EA would try to release it for that if they could!

Double_O_Revan44d ago

How about they focus on those games and not over extend themselves? We don't need another Anthem.

Becuzisaid43d ago

Bioware died after Inquisition (some would even argue after ME3). They are no longer the same company.

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