140°

Steam's Registry indicates that BioWare Classic Games will hit Valve's Distribution Service

DSOGaming writes: "A while ago, we informed you about Baldur’s Gate 1 & 2 hitting Steam. Well, Steam’s registry got updated a few hours ago and some interesting BioWare classic games were added to it."

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dsogaming.com
Moncole4441d ago

Steam is getting a bunch of great games. The Rayman Origins demo is on it now, and it was in my game list before I installed it :)

MAJ0R4441d ago

COOL that means EA and Valve don't have a completely ruined relationship

BIXOMAU4441d ago

EA has nothing to do with those games. They were published by Interplay, and publishing rights for Baldur's Gate are owned by Atari. Not sure about the other games but they are NOT owned by EA.

Bioware is only mentioned because they developed Baldur's Gate 1&2 and they are commonly, but wrongly, credited for developing Planescape: Torment and Icewind Dale. In fact they were developed by Black Isle Studios on the Infinity Engine (which was developed by Bioware).

Cheers!

50°

Larian after Baldur's Gate 3: "We have ambitions to make really good RPGs, and that's sufficient"

"Treat your players as you would like to be treated, that's it," Vincke says when asked about how to maintain trust with a game's community.

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gamesindustry.biz
110°

Baldur's Gate 3 Fan Makes It Playable In First-Person

The Elder Scrolls: Baldur's Gate 3.

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thegamer.com
Becuzisaid13d ago

Kinda cool I guess. Seems they just allowed the camera to zoom in right on top of the characters head and then able to control movement like a fps. Makes me wonder what the game would be like if I didn't ever zoom way out and scroll over the environment to check out for enemies nearby almost constantly.

180°

"You're an idiot," BG3 boss says of studios firing tech artists, "we're hiring them to work for us"

"They can define so many things and they know your games"

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gamesradar.com
anast28d ago

The companies that fire creative talent that demand high compensation are not looking to make good games. They just need someone to disguise a monetization scheme. The goals are different. They would be idiots if they were looking to make a solid game and fired solid talent, but they are not, so they are not idiots when it comes to their goals. However, they are idiots if they think it's sustainable.

Becuzisaid28d ago

"They just need someone to disguise a monetization scheme."

The most true statement on the Internet today.

raWfodog28d ago

This is along the same lines of them cancelling or abandoning tried-and-true IPs just to create cash grabs games. It really makes a difference when the top people love games and love what they do. It shows in the final product.

CantThinkOfAUsername28d ago

Hopefully, you don't let BG3's success get to your head and become CDPR 2.0.

isarai28d ago

There really is gonna be a divide between the corporate games and the crafted games.

anast28d ago

Good. Corporate can go to mobile that way we can get our hobby back on the right track.

RiseNShine28d ago (Edited 28d ago )

That's why some guys make "game of the year" games, and other make, well, Suicide Squad Kill the Justice League.