Venture Beat writes: We met with Ian Christy after his lecture on working with established IPs during a recent event hosted by the Vancouver Film School. During his 16-year career, begun at Dynamix in Oregon, Christy has been the Lead Level Designer for the Scarface video game and also worked on a Captain America tie-in before joining Slant Six Games as Lead Campaign Designer for Operation Raccoon City. He is also moonlighting as a toy designer for Hong Kong-based company Toy2R.
GF365: "Is Resident Evil: Operation Raccoon City worth playing in 2023? This game originally received less than impressive reviews from critics and gamers alike. You may be wondering what this game is all about."
game was ridiculously dark when i played it bk then. not sure about now.
ike you couldnt see a damn thing ha
Now that Resident Evil 3 remake is less than a month away, here's a look back at the other times Capcom reimagined the 1999 classic game.
The Gamer's Ghost returns in this Late in the Game Review series to revisit Raccoon City. Did Slant Six Games' premier Resident Evil title hold up to the series' standards? Or was it rotten, like the very zombies spawned from Umbrella's dastardly research?
I actually thought this was a fun game. Was it great? No. But there were some very cool moments in the game.
Stand outs were taking on the Nemesis with a group and the Tyrant on the elevator.
One if the worst games I ever had the dishonor of playing I'm glad Capcom has rebounded to making quality games now even outside the RE series.