With Mass Effect 3, Kingdoms Of Amalur and Skyrim continuing to dominate the current gaming agenda, Mark Butler asks how the once-marginalised RPG genre became such a powerful and popular force.
Replaying Skyrim after 13 years is a reminder of the progress made in western RPGs over the last decade, but also what's been lost.
RPGs are often huge, sprawling endeavours. With limited playtime, we have to choose wisely, so here's the best western RPGs available today.
"I started playing games yesterday" the List... Meh!
How about a few RPGs that deserve some love instead?
1 - Alpha Protocol - Now on GOG
2 - else Heart.Break()
3 - Shadowrun Trilogy
4 - Wasteland 2
5 - UnderRail
6 - Tyranny
7 - Torment: Tides of Numenera
And for a bonus game that flew under the radar:
8 - Banishers: Ghosts of New Eden
A new Partner Spotlight Sale is now live on the Switch eShop, including Skyrim, lowest price ever for Bomb Rush Cyberfunk, and more.
I have a feeling that Call of Duty, Medal of Honor, Battlefield, Hawken, Red Orchestra, Deus Ex, Wargame, HotS, Fray, and just about every other game on the planet would argue with you.
Nothing has changed. If you look at the genre distribution over the last decade, you'll see that the amount of games per genre (precentage-based) has widely remained static. Just because -you- have noticed RPGs doesn't mean no one else did 10 years ago, like when Baldur's Gate, Icewind Dale, Morrowind, Daggerfall, EverQuest, Planescape, and innumerable other RPGs were popular.
Welcome to the party.
Edit: Oh, and if you really want to go back, games like King's Quest were pretty damn popular as well. There's also a small title called Final Fantasy - oh, and Gauntlet... and Wizards & Warriors... and Legend of the Seven Stars... and, and, and.
They haven't.......lmfao.
The only one that has huge sales is Skyrim. That's it.
Anyway there have always been big selling RPGs. Ever hear of Final Fantasy?
There's just a flux of them right now. They aren't winning the sales market, but they should. Dollar to hour of gameplay ratio is the best in RPGs. If you buy an RPG, you're pretty much guaranteed to get your money's worth length wise.
I think that rpgs give gamers more gaming for their money. If u think about it, it's the rpg elements of cod and battlefield that keep players playing, dangling levels, loot, and the proberbial carrot in front of them constantly. He is right about the addictive nature of rpgs as well as the immersion. Bioshock and mass effect were so popular because of their rpg elements, the ability to level up, to gain powers, the story and the environments. Look how popular borderlands was. And yes, sometimes it's fun to take an 8 hour jaunt on a prescripted linear adventure, but it's over quick and leaves me wanting much more. Also, it has alot to do with technology. We know what games are capable of and we want it all in our game. They cgive us an alternate universe to get lost in. We can create our own journey, our own story and it isn't over in 1 night.
They have always been popular to many but i believe that the west has helped to make them more mainstream from bioware, bethesda, blizzard, rockstar, and even the elements of so many fps Juggernaut like cod, battlefield and bioshock. I also believe that it's a trend that will continue. We as gamers and humans want more control not less and no other genre gives that to us more than rpgs and their hybrid genres and their impermeating elements.
Like others have said, they really AREN'T the dominant force in gaming, nor have they been this entire generation. That honor goes to the FPS genre.
I WISH RPGs were ahead, but it's only been a recent thing that they've moved back into the limelight at all(many great titles like Blue Dragon, Lost Odyssey, and Valkyria Chronicles languished in the darkness) and, sadly, none of them will sell like Call of Duty will each year.